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The 2nd Alien Building


Zomis

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There are a couple of ways to beat those alien builsing missions. The first way is to just destroy the objective. Once that has happened, you get a little message on the black bar that says building neutralized. After that you can just order your soldiers to leave the building via the exit arrows. The other way is to destroy the objective, AND every single alien in the building. Thsi second way can be very tedious. The nexst time you play that mission, pay attention to your black message bar to see if you destroyed the building, if so, just order ur agents to leave and you win.
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Building 2... building 2, that's the "Alien Farm" right? Right after the sleeping chambers?

 

The briefing screen shows a platform with several white marshmallow-like cubes right? Those are your targets. There are several platforms with the cubes, and it'll take a lot of disrupter fire to blow them all up, so bring plenty of devestators along.

 

- NKF

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Oh, right, I must have missed a building. The farm's one building along.

 

Hmm, let's see, four bulbs at the top of a tower of some sort. At the base of the tower are four spawn pads tightly packed around the lift. The top is open so you can shoot the bulbs without having to climb the tower.

 

Then there's three in the plant room with the psimorphs.

 

That's roughly seven bulbs in total.

 

There are lots of minor ones littered all about the map, but these only contain stun-gas and aren't critical to the mission, and can thus be avoided.

 

- NKF

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