Jump to content

Organisation stats


Kiryu-Kai

Recommended Posts

i forgot what site it was which tells me what organisations give you what or certain bonuses...

for example the mutant alliance gives you more mutants to buy...and maybe that psi weapon (forgot)...

but i need the rest of the organisations stats because it be intresting and i can see whos most important for my stategy in the next coming game.

Link to comment
Share on other sites

You might want to check that Apoc FAQ by Roger Wong (I think). It does have some stuff there... Interestingly, it states that most of the companies don't actually do anything for you (except for selling you stuff), so from this, a lot of companies like Gravball League or Sanctuary Clinic can "safely" become hostiles.

 

But check the FAQ, I could be wrong.

Link to comment
Share on other sites

  • 1 month later...

For purchaseable goods, just look at the manufacturer names for each item in the buy/sell screen.

 

For transportation of staff and equipment, be nice to Transtellar.

 

Being in good standings with SELF and the Mutant Alliance lets you hire androids and mutants.

 

The govt. pays you, as usual.

 

Off the top of my head, Sensovision, Lifetree, The Technocrats and Extropians, Evonet, Nutrivend, the Gravball league, Psyke and Osiron and a couple others do not provide any direct benefits to you. They may be allied to some of your allies though, so if you help them, your allies may think better of you, or the other way around.

 

- NKF

Link to comment
Share on other sites

Diablo provide you with Incidiary Grenades; I use this to cause damage to CoS buildings durings raids.

 

Also, having someone allied with you means that they go hostile to anyone that attacks you. Get Marsec on your side, and the CoS have to go without Ammo for the guns early on :power:

Link to comment
Share on other sites

Actually, the enemy organisations don't need to worry about equipment as you do. Equipment is automatically generated every time you attack one of their facilities. Hence why you can go on constalty raiding them even though their cash balance is negative. It might influence their raids on your bases though, so there's that possibility. Still, I'd rather have Megapol and Marsec over with me rather than the Sirius madmen

 

Oh and Megapol starts attacking some of your 'enemy' organisations too. Saw the police hover cruisers attacking the Transtellar star liners once. Good thing I already had all the staff I needed to win the game and was already producing interdimensional aircraft -- but You really have to take pity all the tax paying civilians who were on board the liner though. :power:

 

- NKF

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...