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Aquanox Deep Descent

 

Aquanox Deep Descent is a re-imagining of both the gameplay and world of the original AquaNox-series, taking into account the scientific advances made since the first game. Like its predecessors, the game will be an underwater vehicle shooter, in which players control a variety of customizable ships to engage in submarine battles in the dystopian deep sea world of Aqua.

 

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Get it Kickstarted here.

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Overfall

 

A fantasy roleplaying game of rough diplomacy and tough action. Explore, negotiate, and fight your way across the high seas!

 

Explore the shifting seas of a strange realm. Fend off starvation. Fight terrible foes…or befriend them. Recruit lost souls and learn their histories. Recover lost artifacts and rediscover lost knowledge. Take part in stories of the absurd and the tragic, the magical and the mundane - intimate, epic, and never the same twice.

 

Some key features:

 

• A huge, dynamic world to explore, ruled by a number of races in constant conflict - it's up to you to help or betray them

• Challenging and addictive turn-based combat - careful strategy and cunning skill combinations are the key to victory against your foes!

• Permanent hero death, procedural world generation, and high replay inspired by classic roguelikes

 

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Kickstart here.

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Divinity: Original Sin 2 is a single- and multiplayer top-down, party-based role-playing game with pen & paper RPG-like levels of freedom.It features turn-based combat, a strong focus on systematic gameplay and a well-grounded narrative.

 

Divinity: Original Sin 2 is the sequel to the critically acclaimed Divinity: Original Sin, winner of over 150 Game of the Year awards and nominations. Winner of GameSpot’s “PC Game of The Year 2014”.

 

Divinity: Original Sin 2 is currently in development for PC in English. Subtitles will be available in German, French, and Russian. Other platforms and languages may be announced at a later stage, once development is more advanced.

 

It can be now Kickstarted

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Tactical RPG The Dwarves is based on Markus Heitz' bestselling fantasy novel of the same name.

 

The Dwarves will feature an unprecedented, physics-based real-time combat system. Battles will mostly feature a few brave heroes against huge hordes of enemies (think "Helm's Deep" in The Lord of the Rings). And to fight back hundreds of orcs, but you'll need some tricks. So imagine a swing of your hammer will not only hit the five orcs closest to you, but will also throw them backwards into the ranks of their filthy brothers... maybe pushing some of them down a cliff. The whole enemy crowd pushes and shoves, squeezes and stumbles all at the same time and it's pure fun to raise havoc among them with special attacks and powerful spells.

 

You can travel to over 200 locations on the dynamic map, where you will face enemy troops and varied quests. Your decisions will influence the story – will you face a raiding orc horde and risk your neck or do you allow them to plunder a nearby village? We bet the inhabitants won't appreciate that! Many of the most important locations on the world map can be visited in detailed 3D isometric levels. Here you can talk to NPCs, trade, and explore the world and its rich history.

 

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Kickstart here.

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A Wizard's Lizard 2 is a "rogue-lite" action game. Players use their skill and lizard tongue to fight monsters, discover magic, evolve, and cure the wizard's house of evil curses.

 

Venture into wings of the house such as the Animated Kitchen and the Demonic Library, each of which have been cursed and are different each time you play.

 

Discover magical artifacts to help you cleanse the curses. Mold Raga into a powerful wizard by choosing your upgrades and using your magic wisely.

 

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Get it Kickstarted here.

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A House of Many Doors - an exploration RPG

 

Explore the House, a parasite dimension of cities and secrets. A nonlinear exploration RPG for PC, packed with story and lore.

 

In A House of Many Doors you are an explorer, poet and spy, traversing and mapping the House – a vast parasite dimension that steals from other worlds.

 

You explore the House in a clanking train with mechanical legs. You will discover bizarre civilizations, assemble a dysfunctional crew and level up your poetry, while clinging to life and sanity.

 

In A House of Many Doors, your main quest is to find an answer to one of three questions. What is the House's purpose? Who built it? And how can you escape?

 

But that's just the main quest, and it's only the beginning. Your irons will be in many fires.

 

Combat is a real-time-with-pause system which relies on careful management of both your crew's placement in the train and the distance between you and the enemy.

 

It is generally a last resort - even after upgrading your kinetopede with powerful weapons and a thick hull, you should never expect to escape a battle unscathed.

 

The other vehicles you encounter within the House will be as bizarre and varied as the civilizations themselves - biomechanical flesh-wagons, gigantic beetles, the hollowed corpses of gods. That's just the start.

 

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Kickstart here.

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It's celebration time, so grab a glass of hemlock tea and hie yourself to the nearest graveyard. You smashed through the next stretch goal, and now it's official: the Undead will be featured as a playable race in D:OS2.

 

Divinity 2: Original Sin funding has passed 1.2 million dollars.

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12 Is Better Than 6 is a dynamic top-down kill-everyone shooter with stealth elements, presented in a Wild West theme. The action takes place in 1873 – the noon of lawless and cruelty all over North America. The main hero was wrongfully incarcerated, and he's now trying to escape at all cost so that he can get his revenge.

 

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Kickstart here.

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It is the winter of 1910. You're a priest accused of murdering one of his altar boys. The angels shall help you find Absolution!

 

Gray Dawn is a first person horror game that involves puzzle solving, exploring both real and unreal worlds.

 

(...) In this game you won't fight zombies, you won't smash huge alien kind of monsters. We used more of a psychological touch.

 

We are inspired by old horror games, like Alone in the Dark, first Silent Hill games or Resident Evil and newer titles: Amnesia , The Vanishing of Ethan Carter and Silent Hills (P.T.). The environments will have story driven puzzles. We want to make a game that will mess with your feelings, defying the mundane logic.

 

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Kickstart here. Seeking Greenlighting here.

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Sol Trader (...) aims to combine the immersiveness of Elite and the arcade fun of Asteroids with the depth of an RPG.

 

It features a complex procedural history generator. Each new game is already two centuries old, with a living history full of characters that are born, live and die before you even exist.

 

When you create a character in this world, you face the same choices as all the computer-controlled citizens did. The decisions you make in your character's early life set your starting skills and attributes, and your family connections and business contacts.

 

There is no set story. The game generates two centuries of characters, events and interactions to set the scene: as a player, you are born into this world and form relationships in it before the game starts.

 

You'll then be able to create your own legend within this world: explore the known (and unknown) solar system, trade goods, run missions, leverage your contacts, and avenge members of your family as you see fit.

 

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Get it Kickstarted here. Demo available.

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Outmaneuver your friends in this two to four player card game of strategy and tactic! Based on the popular digital game 'Cabals'.

 

The board game turns Cabals into a multiplayer experience with fixed content (no booster packs), deck building from 276 cards and building your own battlegrounds Now is the time to make sure that you can get the game into your home and have your friends prove their skills in the ultimate challenge, Cabals!

 

Playing Cabals you get to control powerful wizards, magic users and witches aiming to conquer the opponent’s stronghold or build up magical dominance. The deck building strategy and deep meta game meets the tactical aspects of the game board. The basic game mechanics are intricate but simple. By controlling special resource locations on the game board you gain resources used to summon creatures and play action cards.

 

The game is for 2-4 players, has a duration of 30 minutes and age recommendation of 7+.

 

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Tabletop adaptaion now returning to Kickstarter here.

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