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GhostControl Inc. - Build your team of ghost hunters in a witty business simulation paired with strategic battles.

 

Featuring:

 

• True, challenging turn-based strategy gameplay

• Loads of ghost hunting with various equipment

• Team management and strategic investment decisions

• AI driven competing teams

• A London city map with famous landmarks

• Tons of humour in text messages and game action

 

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For the hunt to be on kick it here.

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Berserk: War of the Realms

 

Berserk is a wargame where players use cards istead of miniatures. This simplifies and speeds up the game considerably: no need to refer to charcater manuals.

 

 

A tactical fantasy card game for 2 or 4 players. Comes with 6 ready-to-play decks inside.

 

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The creators are collecting contributions here.

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https://www.youtube.com/watch?v=XO56K_wWlWA

 

For those unfamiliar with the old classic game, Tradewars Rising is a MMO game with a beginning and an end. Starship captains start games with a fresh random galaxy, NPC spawns, station and planetary setup, and burn a certain defined amount of Turns every day in an attempt to gain points defined by the each game's unique winning conditions. Captains compete against one another to achieve the Winning conditions to climb the player rankings, gain experience, medals and awards, in essence measuring themselves against all the other captains game after game. In order to pull off wins, Captains can create and dismantle alliances, Corporations (win or lose together) and use diplomacy through various means using our forums, chat systems, private mail etc... Turns regenerate daily giving every player an equal chance to succeed, cooperate, compete and win.

 

Games last normally between 30 and 60 days each depending on the amount of players in game and the ferocity of the competition near the top.

 

Currently in beta.

 

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To help finish this remake of the original space strategy game kickstart it here.

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https://www.youtube.com/watch?v=KcUR7t1hGKw

 

Frozen State is:

 

(...) a survival based horror RPG, which will immerse you in a Siberian, post apocalyptic wasteland. The game takes place in a secret Soviet city,which was partly destroyed. You will get by, side by side, with vicious alien hybrids, ruthless bandits and other survivors like you, who haven’t lost hope. Exploring new areas, scavenging and fighting for your life, you will be making hard choices between greater good and your personal goals, which will lead you to different outcomes.

 

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Ensure its survival by backing it here.

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Thor - could you write a request in your personal journal to remind me of this game when the project deadline will be nearing end? That is in some 30 days? The concept is promising but for now what they are offering doesn't appeal to me right now.
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The notion of a never-ending, century-spanning war that encompasses generations of heroes is vast, and it seems like it will propel the strategy format to a new level of depth. If XCOM is arguably the finest example of emergent story-telling in the grid-based genre, what better way to expand upon that than to have those stories pass down from grandfather to son, to child?

 

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VG 24/7's Dave Cook catches up with Double Fine's Brad Muir to talk Massive Chalice.

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Heroes of Video Game Music Album & DVD

 

20+ of the game industry's best composers unite to create a unique original 5.1 album celebrating great game audio. Sponsored by DOLBY.

 

Note, for instance, the participation of Mr.John Broomhall (the original X-Com: EU's composer) and Mr.Matt Furniss (Laser Squad)!!

 

Did I mention the artists involved will be giving their time for free throughout production to make this happen? That's right.

 

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If you value the work of these professionals and their already substantial contribution to our enjoyment of videogames, back this initiative now!

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Satellite Reign

 

 

A real-time, class-based strategy game, set in an open world cyberpunk city, from the creator of Syndicate Wars.

 

You control a team of four agents, each with distinct and unique abilities, collectively battling for control of a fully simulated, living cyberpunk city.

 

The game world is designed to facilitate emergent gameplay, giving you the tools and freedom to play how you want to play, so you can create strategies and scenarios that not even we had anticipated!

 

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Kickstart here.

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I hope every aspect of the game is getting the same attention as the looks...

 

Sure seems like details are being catered to. If you have "a little" time (oh, some 24 hours? grin.gif), SV, check out the full recent live stream here.

 

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In other news:

 

Welcome to Damonta.

 

https://i.imgur.com/74wvk30.jpg

 

Just mind yeself and don't go rattlin' the locals...

 

https://i.imgur.com/WCyPhHt.jpg

 

See more in Wasteland 2's #30 update. hunter.gif

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