Psy Guy Posted October 2, 2002 Share Posted October 2, 2002 I've been playing apoc for a while and seen most of the stuff in the game but the one thing i haven't seen is the personal teleporter. I was wondering how to get it sence there doesn't seem to be found in battles or avalable to research. HELP!!! MUST HAVE!!! Also how do you get alien gas if you need to interagate the queen and do an autoposy? -PSY GUY- Link to comment Share on other sites More sharing options...
Alan Posted October 2, 2002 Share Posted October 2, 2002 *snip* personal teleporter *snip afaik, if you play for long enough it'll turn up eventually. Also how do you get alien gas if you need to interagate the queen and do an autoposy? step one: clear your containment facilitystep two: capture live queenstep three: research live queenstep four: research the corpse that you end up with. (note: when you research a live alien it dies and you get the corpse. ) Link to comment Share on other sites More sharing options...
NKF Posted October 2, 2002 Share Posted October 2, 2002 Alien tech is triggered by your score, and teleporters are pretty much the last bit of alien tech that you can enable. I cannot say what score you're going to need except that it's going to be a pretty high one. When you do get them, could you post your score and difficulty level? I've a feeling difficulty level influences when tech appears, but I can't say for sure. As for alien gas, don't forget, apart from the live queen, you're going to also need Toxin-C, which pretty much means you need to interrogate all of the aliens that you can find in tactical combat. - NKF Link to comment Share on other sites More sharing options...
The Demi-Godly One Posted October 2, 2002 Share Posted October 2, 2002 Well time barely matters, I got it on the 8th day. I thinkyou need about 50, 000 points, I got 70,000 so it can't be over70,000. Link to comment Share on other sites More sharing options...
NKF Posted October 2, 2002 Share Posted October 2, 2002 Yes, time doesn't matter, but I was thinking more along the lines of the difficulty level influencing the score level required to trigger alien tech. I remember getting teleporters quite early in a beginner campaign, but it took a bit longer to get in superhuman. Still, between 50k and 70k sounds about right. - NKF Link to comment Share on other sites More sharing options...
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