ShadowBlade Posted January 12, 2012 Share Posted January 12, 2012 You're right! Can't be unseen! But well, you can't really expect them to come back as the old, plain hunky green men with purple faces, can you? Link to comment Share on other sites More sharing options...
Space Voyager Posted January 12, 2012 Share Posted January 12, 2012 Yes, the Strogg meet Buzz Lightyear, and have a baby... Nice find, he he he! Link to comment Share on other sites More sharing options...
silencer_pl Posted January 12, 2012 Share Posted January 12, 2012 Here are some more pics I've secured from stills of the video. Get your weapons, aliens and wallpapers while they're hot! Those weapons reminds of UFO: AS weapon design. Link to comment Share on other sites More sharing options...
Ruivoml Posted January 12, 2012 Share Posted January 12, 2012 New image: https://img685.imageshack.us/img685/7500/worldmapsu.jpg Apparently this is the XBOX geoscape. Hmm... someone on the 2K forums cleverly answered as a responce to "Press a button to scan UFO's" Link to comment Share on other sites More sharing options...
Bomb Bloke Posted January 12, 2012 Share Posted January 12, 2012 I don't think we've had any PC screenshots yet, have we? I guess the idea with the button is that you choose where the scan'll be performed. Which sounds silly. Can't think of any justification for it, unless you have to pay on a per-scan basis. If there's no cost, wouldn't it be expected that you'd have someone doing scans for you all the times? Link to comment Share on other sites More sharing options...
Ruivoml Posted January 12, 2012 Share Posted January 12, 2012 The entire "scan by sattelite" concept is bad in my opinion. Like someone else mentioned, the last thing X-Com has while dealing with aliens is air-superiority. This isn't streamlining, its just a silly idea. I wish they would re-consider. More screens: https://i.minus.com/ibZBEtRkSzrS5.jpghttps://i.minus.com/ibcr8Qvf4l6A0g.jpghttps://i.haymarket.net.au/Galleries/201201..._ShotHUD_03.jpg Some things i noticed.. The "squareboxes" over the aliens and soldiers? That's the HP. Notice how the Daniel Taylor guy has 6/6 HP? He is the same guy featured in the first screenshot with 6 boxes above him. PS: changed the screenies to URL because i have no idea how to make thumbnails here, and they are huge =) Link to comment Share on other sites More sharing options...
Thorondor Posted January 12, 2012 Author Share Posted January 12, 2012 Sorted. Sweet finds, Ruivoml! :: So, the first in-game casualty, and plasma fireworks.... Link to comment Share on other sites More sharing options...
FullAuto Posted January 12, 2012 Share Posted January 12, 2012 That looks like a gunfight about to break out in a petrol station, quality. Link to comment Share on other sites More sharing options...
Pete Posted January 12, 2012 Share Posted January 12, 2012 That looks like a gunfight about to break out in a petrol station, quality. I loved destroying petrol stations in the original, despite often incurring high civilian casualties Link to comment Share on other sites More sharing options...
Ruivoml Posted January 12, 2012 Share Posted January 12, 2012 About the UI, one of the moderators in the 2K forums confirmed to me that it will indeed be based off of the DA:O UI, in the sense that both the PC and consoles will have the same UI graphic-wise, but the PC one will have added functionalities. So no "Press Y to do this" or "LB/RB to do that" on PC version. And an updated screenshot: https://img85.imageshack.us/img85/7147/1325804242985.jpg Hahha no not really.. but i'm surprised nobody called for that hairstyle yet. Link to comment Share on other sites More sharing options...
Tycow Posted January 12, 2012 Share Posted January 12, 2012 About the UI, one of the moderators in the 2K forums confirmed to me that it will indeed be based off of the DA:O UI, in the sense that both the PC and consoles will have the same UI graphic-wise, but the PC one will have added functionalities. So no "Press Y to do this" or "LB/RB to do that" on PC version. And an updated screenshot: https://img85.imageshack.us/img85/7147/1325804242985.jpg Hahha no not really.. but i'm surprised nobody called for that hairstyle yet.LMFAO - that picture made me chortle! Link to comment Share on other sites More sharing options...
FullAuto Posted January 12, 2012 Share Posted January 12, 2012 Have we had these yet? Link to comment Share on other sites More sharing options...
Hobbes Posted January 12, 2012 Share Posted January 12, 2012 LMFAO - that picture made me chortle! ROFL They need to have that hairdo available! We had these yet? www.destructoid.com/new-xcom-enemy-unknown-images-emerge-219558.phtml Yeah, they're on the newest thread on the News section. There's also a 4th one available here of fighting with Mutons at a gas station. Link to comment Share on other sites More sharing options...
Thorondor Posted January 13, 2012 Author Share Posted January 13, 2012 Scare Tactics: Human Hair Superiority doctrine. Link to comment Share on other sites More sharing options...
Bomb Bloke Posted January 13, 2012 Share Posted January 13, 2012 I can, in fact, take that hair seriously. They really do need to throw it in. Link to comment Share on other sites More sharing options...
Pete Posted January 13, 2012 Share Posted January 13, 2012 In fact if the aliens aren't too hot on human physiology and they only roughly know what a head is, then having big hear could increase your chances of survival if they mistakenly aim for it. Big hair could save your life when the invasion comes. Link to comment Share on other sites More sharing options...
Space Voyager Posted January 13, 2012 Share Posted January 13, 2012 I'll buy an extra ultra-afro wig just for the case of an alien invasion than. Link to comment Share on other sites More sharing options...
Ruivoml Posted January 13, 2012 Share Posted January 13, 2012 That would add a little comical twist to it =) Link to comment Share on other sites More sharing options...
Bomb Bloke Posted January 13, 2012 Share Posted January 13, 2012 In fact if the aliens aren't too hot on human physiology and they only roughly know what a head is, then having big hear could increase your chances of survival if they mistakenly aim for it. Big hair could save your life when the invasion comes.Aha! Yes, the hair should be a perk! Link to comment Share on other sites More sharing options...
Hobbes Posted January 13, 2012 Share Posted January 13, 2012 In fact if the aliens aren't too hot on human physiology and they only roughly know what a head is, then having big hear could increase your chances of survival if they mistakenly aim for it. Big hair could save your life when the invasion comes. Why stop at hair? They could just helmets with horns like vikings or whatever add-ons you'd like to put on them. Scare Tactics: Human Hair Superiority doctrine. 'Peace through superior hairdos" hehehehe Link to comment Share on other sites More sharing options...
Thorondor Posted January 13, 2012 Author Share Posted January 13, 2012 :: There we have them: Sectoids using magazine-cover-like 'animal locomotion' and two 'Thinmen'(?) post self-destruct vomit. *eeew* Link to comment Share on other sites More sharing options...
ShadowBlade Posted January 14, 2012 Share Posted January 14, 2012 Seems the Sectoids are really feeling the weight of their heads this time around. I'm kinda worried the guy only has 61% to-hit against one of the aliens so close. Maybe it's because of the target's cover? Or maybe the LMG has some kind of ingrained auto shot? I hope they don't make me miss shot variety: I know the move-action system changes things, but there IS still room for two shot types: aimed and auto. Auto was generally the desperate answer in close quarters, when you weren't sure a single shot would take the enemy down. Link to comment Share on other sites More sharing options...
FullAuto Posted January 14, 2012 Share Posted January 14, 2012 Or maybe the LMG has some kind of ingrained auto shot? LMG's typically don't have fire selectors, they're fully automatic and that's yer lot. Can reduce to-hit chance, then, and also looks like it reduces the critical hit chance, as you're hosing a target down rather than aiming for the head/heart/etc. I'm wondering about the colour of the LMG, and how the forward quarter (barrel and foregrip) is a different colour. Ammo indicator? Heat indicator? 'Peace through superior hairdos" hehehehe I seem to remember Guile did fight in a war... Link to comment Share on other sites More sharing options...
ShadowBlade Posted January 14, 2012 Share Posted January 14, 2012 I meant gameplay-wise. The "Shot" might be a single attack that either hits or misses, independently of whether the animation shows several rounds being fired. Or it might be something closer to the old games, and entail a handful of mechanically different shots, all with the same but separate to-hit. Meaning the target could get hit multiple times with a single attack, obviously. Link to comment Share on other sites More sharing options...
FullAuto Posted January 14, 2012 Share Posted January 14, 2012 Ah, I see. As it says "this shot will do up to 5 damage" I'm guessing it will be a burst with bullet hits counted individually? So several may miss so you only end up causing say 3 damage. Link to comment Share on other sites More sharing options...
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