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Space Voyager

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  • 3 weeks later...
  • 3 weeks later...

https://youtu.be/SyWyU4R09K8

 

I am uploading a battle that someone made for resemblance of Battlestar Galactica (well the layout of fleet). My fleet consists of a few drone ship cruisers with heavy drones, battle raider carries, assault shuttle carriers - though we are not attacking enemy system, and repair ships. The main damage are up to drones and raiders which in sort of should resemble fighters - or following Star Wars nomenclature - Tie Fighters or X-Wings (depends which side you like the most). Cruisers are using only missiles and are put at stand off position so they just support fighters.

 

I maybe add other battle when I reach Dreadnoughts and add maybe some COL's.

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It's making progress but there is still so many to do. If you want AI to be competitive you must boost it's starting points but it's getting somewhere.

 

Also, riddle me this:

 

mars%25202012-10-02%252020-45-42-87.jpg

 

 

Last patch made AI use Battleriders and I've seen them today on Liir AI. Though my BR's were more upgraded.

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Because I showed so many pictures and movies you should now guess what is what :P

 

Those three blue things under system name are colonized planets :P the bar on the right is Imperial population the right (grey) bar is industrial %

 

Veki - maybe you will try to guess :P

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  • 2 weeks later...
  • 1 month later...
Hehehe. Unfortunately the End of Flesh has brought another bazillion of bugs. It's just never ending story. I believe that second expansion will bring another bug stomp of problems. I really do have a high respect for Paraodx to keep funding this project.
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Got the new Grand Menace - Super Nova - event.

 

This information will annoy you till the star explodes:

 

mars%25202012-12-12%252023-38-28-37.jpg

 

Also the colonies in danger will radiate with red circles like this.

 

mars%25202012-12-12%252023-39-43-44.jpg

 

After the event the star is no more.

 

mars%25202012-12-12%252023-46-36-63.jpg

 

Can't say what happens to fleets when Patrolling in the last turn. My guess they will be destroyed :P

 

Also by the time I've got this I just had to give a too little money to special project to keep my colonies safe and after 1 turn I had the shielding done.

 

Guess the only danger in it is that it can happen on occupied system and you might lose plenty of colonies if it is large system.

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