NKF Posted August 27, 2011 Share Posted August 27, 2011 We could also be wrong about that. You know how reliable memory can be with a game like this with some much stuff going on! One thing you could try is find a save just prior to the placement of the base. That will let you concentrate on just one bounding box and see what sort of results it can give. - NKF Link to comment Share on other sites More sharing options...
Bomb Bloke Posted August 27, 2011 Share Posted August 27, 2011 I figured I'd get my renderer to trawl through all my saves and stick any bases it found on top of the overlays. Since all my saves at the moment are from the same campaign, that doesn't add up to a whole lot of bases, but none of the bases it did find fall outside of these boxes. So I've convinced myself, at least. Link to comment Share on other sites More sharing options...
Pete Posted August 27, 2011 Share Posted August 27, 2011 Any way you could make the boxes stand out a bit more just out of interest? The much smaller ones are hard to see. Link to comment Share on other sites More sharing options...
Bomb Bloke Posted August 28, 2011 Share Posted August 28, 2011 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now