talon Posted March 25, 2011 Share Posted March 25, 2011 i just got my first batch of psi trained guys Murphy's Laws (X-COM)Quote "When you build the Psi Lab you will always discover that your officers are psi weaklings" talon looks at the psychic strength level for his officers Vader: NOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!! Looks like my officers are on muton hunting duty except one who will be the psi decoy still i wanted to ask what is an acceptable level of psychic strength (except for the decoy) when choosing which guys to send against psychic aliens Link to comment Share on other sites More sharing options...
silencer_pl Posted March 25, 2011 Share Posted March 25, 2011 On superhuman - minium is 80-85.On begginer I think that 75 should be enough. Link to comment Share on other sites More sharing options...
NKF Posted March 25, 2011 Share Posted March 25, 2011 Just my opinions based on my own experiences: For beginner, 65+ are generally quite good. Those on the lower end should at least buff their psi skill as well. For superhuman difficulty. Below 50 - These guys are potential risks. Those on the lower end do not make good psi decoys. 50 - 60 - Probably some of the best psi-sponges since they'll shrug off some of the attacks but still make nice targets for the aliens. If psi skill is maxed to beef their defenses, I'd keep them behind the front line and keep them for long range support. 60 - 70 - are keepers, though I'd still work on their psi skill to up their defenses. 70 + - are definite keepers. those on the higher end don't have to worry about strengthening their psi skill. In TFTD's superhuman difficulty, I'd increase all those numbers by 10. - NKF Link to comment Share on other sites More sharing options...
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