Grossbeer Posted September 6, 2010 Share Posted September 6, 2010 Im playing xcom 2 with version 2.1 the first time. i was kind alooking for a real challange (xcomutils always night, superhuman and ironman) when i discovered how easy it is to get a fineArmour. i would only take one terror mission and one sub recovery and voila: ion armour. this kinda bugs me... i want to have to get a navigator (like in vers 1.0) for ion accelerators to be researched. so my question: is there a way to manipulate the research tree? can i somehow downgrade on 1.0? what bugs got fixed with v2.0? It would be lotso fun tweaking the research tree a lil to make it a bit logically.... tho i would be grad to only get the v1.0 research tree back because it makes the game a lil harder. MfG Link to comment Share on other sites More sharing options...
Catwalk Posted April 21, 2011 Share Posted April 21, 2011 Other than using the alternate research with XcomUtil (which seems to be a little bugged on occasion, but nothing serious), I suggest using house rules to limit your research. Sit down with pen and paper, and make a small list of which alien corpses or prisoners you need for certain techs. Maybe multiples for certain techs. Link to comment Share on other sites More sharing options...
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