Idgy Posted July 4, 2010 Share Posted July 4, 2010 I decided to play with random UFO layouts for the first time. I took what I think is a fresh copy of X-Com, packaged it into Boxer (DOSBox frontend for Mac), and ran XCUSetup, choosing not to randomize alien craft layouts each time, but rather to randomize them once. Then I started a new game, and fairly shortly got a grounded scout to go intercept. When I got there, I found the same old scout layout: square ship, one room, seats and displays in the expected spots. But the farmhouses - hoo boy. They were made entirely out of Skyranger tiles, and there was no way to move up from the ground floor. Has anyone else had this problem? What can I do to get the standard terrain tiles and buildings, but new alien craft layouts? Link to comment Share on other sites More sharing options...
Bomb Bloke Posted July 5, 2010 Share Posted July 5, 2010 If you re-install your "clean" copy of UFO, does this still happen? What version of XCU are you using? Link to comment Share on other sites More sharing options...
Idgy Posted July 5, 2010 Author Share Posted July 5, 2010 If you re-install your "clean" copy of UFO, does this still happen? What version of XCU are you using? XCU 9.60. I think. md5 of the XComUtil.exe is 06216452564dbd31eb586b705467c55f. What do you mean by re-install? play a fresh copy untouched by XComUtil? Or try to revert the .xcu backup files in the directory that I'm playing from? Link to comment Share on other sites More sharing options...
Idgy Posted July 5, 2010 Author Share Posted July 5, 2010 XCU 9.60. I think. md5 of the XComUtil.exe is 06216452564dbd31eb586b705467c55f. What do you mean by re-install? play a fresh copy untouched by XComUtil? Or try to revert the .xcu backup files in the directory that I'm playing from? Problem solved. (HAH! No. See below.) I went back to my original, un-Util'd files and started a fresh game. The base layout was XCU's "improved starting base," and the farmhouse tiles were identically jacked up with Skyranger parts. So I must have run XCU on those files at some point. So it's not some bug with XCU... or maybe it is. But to track it down, I have to lay hands on my original game files. Where the hell did I tuck those? Edit: Oh sweet, a folder called "XCOMorig". How thoughtful of me. Only had to dig through 3 hard drives to find it! Link to comment Share on other sites More sharing options...
Idgy Posted July 5, 2010 Author Share Posted July 5, 2010 Update: still a problem. I was able to see the original crappy base layout and regular farmhouses by playing a new game from my "XCOMorig" folder. Then I ran XComUtil, choosing (among other options) to use the improved farm and desert terrains and to randomize ship layouts (once during XComUtil, not every time). Now I get the same ships as ever, but borked farmhouses. So, it seems that running this version of XComUtil (9.6) in this version of Boxer (0.87, which uses DOSBox 0.73) on a v1.4 UFO:EU executable under OS X 10.5.8 will repeatedly produce this issue. Link to comment Share on other sites More sharing options...
zaimoni Posted July 6, 2010 Share Posted July 6, 2010 Update: still a problem. I was able to see the original crappy base layout and regular farmhouses by playing a new game from my "XCOMorig" folder. Then I ran XComUtil, choosing (among other options) to use the improved farm and desert terrains and to randomize ship layouts (once during XComUtil, not every time). Now I get the same ships as ever, but borked farmhouses. So, it seems that running this version of XComUtil (9.6) in this version of Boxer (0.87, which uses DOSBox 0.73) on a v1.4 UFO:EU executable under OS X 10.5.8 will repeatedly produce this issue.DOSBox 0.73 is known-bad. (It has a substantial reduction in the maximum command-line parameter length. No version of XComUtil has been released that can handle these truncated command lines. Per https://www.bladefirelight.com/downloads , there may be other issues.) Link to comment Share on other sites More sharing options...
Idgy Posted July 7, 2010 Author Share Posted July 7, 2010 DOSBox 0.73 is known-bad. (It has a substantial reduction in the maximum command-line parameter length. No version of XComUtil has been released that can handle these truncated command lines. Per https://www.bladefirelight.com/downloads , there may be other issues.) Are the issues fixed in 0.74? Or do I need to move to earlier versions instead? Link to comment Share on other sites More sharing options...
Sunflash Posted July 7, 2010 Share Posted July 7, 2010 Are the issues fixed in 0.74? Or do I need to move to earlier versions instead? I seem to recall Blade saying so at one point, yes. Link to comment Share on other sites More sharing options...
BladeFireLight Posted July 9, 2010 Share Posted July 9, 2010 0.74 works fine. I wish STEAM would update to it. It's significantly faster on file copies. Link to comment Share on other sites More sharing options...
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