Okim Posted April 29, 2010 Share Posted April 29, 2010 Hi everyone. Since Strategycore has this forum that is dedicated to SOTS i wanted to add a thread here with a link to my ACM ANY mod on Kerberos forum. Hope that this little advertisement wont make anybody offended You can find some tips, manual, lots of screenshots and other useful info about my ACM ANY mod here: https://www.kerberos-productions.com/forum/...f=16&t=6835 Thanks for your attention. Link to comment Share on other sites More sharing options...
Space Voyager Posted May 1, 2010 Share Posted May 1, 2010 If you don't mind, I'm posting your mod features. Mod features: - 19-branched tech-tree.- great number of new weapons (including 3-barrelled versions of large weapons, heavy beams and torpedo launchers for projector mounts, 4 new siege weapons such as plasma annihilator and stellar converter, new missile-like torpedoes and many other).- new human ship models (all human models, exept stations, were replaced).- gunships as police cutters (small one-section ships with good speed and mobility).- new sections (CR fixed mount comsections that use spinal mounts as main weapons, DE repair and salvage ships for earlier tech salvaging, DOOMSTAR - huge DN based ships acting as flagships and siege weapon platforms).- CR beam platforms (CR based platforms with heavy weapons mounted on a huge turret. These weapons could be either heavy beams, projectors or 3-barrelled versions of normal large weapons).- CR drone platforms (pre-ANY versions that use unique models. There are no DN drone sats in ACM).- DN siege platforms (DN based enormous satellites that have a single siege weapon mount to deal with enemy DNs and DOOMSTARS).- three types of drones instead of two.- replaced swarmer weapons and explosions.- totally new explosion, engine and missile/torpedo trail effects.- reworked planetary assaults: planets now do not launch missiles, all weapons have reduced damage to planets (~1000 times lower), armor sections now can carry a variety of bombs, dropships are introduced to allow capturing of enemy colonies.- improved shielding technology. Shields are now more efficient, but they cost several times more research to develop (https://www.mos-rsi.ru/upload/deshield4.jpg).- new graphics, sounds and texts. A huge piece of work, really. Link to comment Share on other sites More sharing options...
Kekkonen Posted August 8, 2010 Share Posted August 8, 2010 The ship models look stupid with all their clich Link to comment Share on other sites More sharing options...
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