Thorondor Posted June 22, 2013 Share Posted June 22, 2013 https://www.youtube.com/watch?v=SoVcjd9knTk :: p.s.: oh, and this is becoming a habit - quite fun (and instructive) but, NSFW... Link to comment Share on other sites More sharing options...
Thorondor Posted June 23, 2013 Share Posted June 23, 2013 Link to comment Share on other sites More sharing options...
Thorondor Posted June 29, 2013 Share Posted June 29, 2013 https://media.pcgamer.com/files/2013/06/sid-meier-610x342.jpg :: Where did The Father of Civilization come from? Open up on page 1 of this article by Kotaku's Jason Schreier. Link to comment Share on other sites More sharing options...
Thorondor Posted August 18, 2013 Share Posted August 18, 2013 Link to comment Share on other sites More sharing options...
Thorondor Posted August 20, 2013 Share Posted August 20, 2013 Link to comment Share on other sites More sharing options...
Space Voyager Posted August 20, 2013 Share Posted August 20, 2013 I'm having problems looking at these... lying... Meh, forget it, I'll pass to avoid high blood pressure. Link to comment Share on other sites More sharing options...
Thorondor Posted August 20, 2013 Share Posted August 20, 2013 Still having Aliens: Colonial Marines flashbacks, eh? :: Some things one just can't take lying down. They sure dropped the ball there. Link to comment Share on other sites More sharing options...
Thorondor Posted August 22, 2013 Share Posted August 22, 2013 Link to comment Share on other sites More sharing options...
Thorondor Posted September 3, 2013 Share Posted September 3, 2013 Link to comment Share on other sites More sharing options...
Thorondor Posted September 5, 2013 Share Posted September 5, 2013 Link to comment Share on other sites More sharing options...
Thorondor Posted October 2, 2013 Share Posted October 2, 2013 https://17f0418678386b4e6860-e4f9fcd924b589d19bf6ccc2802ea9aa.r66.cf1.rackcdn.com/23b91733e87ab82daeda348bec64f03ad14e467c.jpg__576x480_q85.jpg :: Firaxis and Paradox Interactive let us in on what it takes to deliver a strategy game at GamesRadar. Link to comment Share on other sites More sharing options...
Space Voyager Posted October 2, 2013 Share Posted October 2, 2013 It is easy. Just make it good. Link to comment Share on other sites More sharing options...
Space Voyager Posted October 4, 2013 Share Posted October 4, 2013 How LucasArts fell Apart Link to comment Share on other sites More sharing options...
Thorondor Posted October 6, 2013 Share Posted October 6, 2013 https://cdn1.sbnation.com/uploads/chorus_image/image/20248099/paper-7-lighter_ligherthign.0_cinema_640.0.jpg :: Apogee: The one-man online game publisher of 1987 - a wayback machine of an article at Polygon. Link to comment Share on other sites More sharing options...
Thorondor Posted October 16, 2013 Share Posted October 16, 2013 Link to comment Share on other sites More sharing options...
NoXTheRoXStaR Posted October 17, 2013 Share Posted October 17, 2013 An article on man's best friend, the Dog. A must read. Cesar's Way Link to comment Share on other sites More sharing options...
Space Voyager Posted October 17, 2013 Share Posted October 17, 2013 Only the article on dogs eating poop or the site as a whole? I have to say I admire Cesar, he KNOWS dogs, though his shows turned into unwatchable dog contests. While he was solving problems, they were fun to watch, these "choose the owner for a dog" are just indigestible for me. Anyway, my message to dogs is this: "MAKE YOUR OWNERS PICK UP YOUR POOP. You don't want to be led on the leash by pigs." Link to comment Share on other sites More sharing options...
NoXTheRoXStaR Posted October 17, 2013 Share Posted October 17, 2013 Although this article is slightly late to this forum, I participated in this poll a couple of years ago. Since it's close to Halloween here's one of my many spooky links. 20 Greatest Horror Directors My name is NoX and I approve this message. Link to comment Share on other sites More sharing options...
Thorondor Posted October 17, 2013 Share Posted October 17, 2013 Link to comment Share on other sites More sharing options...
Space Voyager Posted October 20, 2013 Share Posted October 20, 2013 The Game Industry's Crunching Problem: An Interview with Stardock's Derek Paxton Why does crunch make zero sense? Because it makes games worse. Companies crunch to push through on a specific game, but the long-term effect is that talented developers, artists, producers and designers burn out and leave the industry. ... And even though I said short term crunch has its benefits and it seems harmless to ask everyone to work late every night, including the weekends for the month before the game goes into beta. What about the single parent raising kids? What about the married parent whose spouse is expected to act as a single parent for that time? What about their other responsibilities? Our industry is founded on making people happy, we should make sure the people that work in it are part of that equation. FullAuto 1 Link to comment Share on other sites More sharing options...
Thorondor Posted November 8, 2013 Share Posted November 8, 2013 :: Oliver Franzke, Lee Petty, Greg Rice and Tim Schafer from Double Fine Productions discuss ways in which they leveraged modern technology and methodologies to deliver a game that preserves the ideas and experiences core to the traditional adventure game. Link to comment Share on other sites More sharing options...
Thorondor Posted November 11, 2013 Share Posted November 11, 2013 https://www.youtube.com/watch?v=ySRgVo1X_18 Link to comment Share on other sites More sharing options...
Thorondor Posted November 14, 2013 Share Posted November 14, 2013 Link to comment Share on other sites More sharing options...
Space Voyager Posted November 15, 2013 Share Posted November 15, 2013 Derek Paxton on 64 Link to comment Share on other sites More sharing options...
Thorondor Posted November 15, 2013 Share Posted November 15, 2013 Not an article, but quite a proof of concept that speaks for itself... Link to comment Share on other sites More sharing options...
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