Thorondor Posted November 28, 2018 Share Posted November 28, 2018 :: Tim Jones, lead artist and producer for the classic PC game "Aliens versus Predator", talks about the risky development choices that ultimately led to the game's incredible success. Link to comment Share on other sites More sharing options...
Thorondor Posted November 29, 2018 Share Posted November 29, 2018 Link to comment Share on other sites More sharing options...
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Thorondor Posted December 19, 2018 Share Posted December 19, 2018 Link to comment Share on other sites More sharing options...
Thorondor Posted December 24, 2018 Share Posted December 24, 2018 :: The history of the strategy game as writ at PC Gamer. Link to comment Share on other sites More sharing options...
Thorondor Posted December 24, 2018 Share Posted December 24, 2018 Link to comment Share on other sites More sharing options...
Thorondor Posted December 29, 2018 Share Posted December 29, 2018 Link to comment Share on other sites More sharing options...
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Thorondor Posted January 1, 2019 Share Posted January 1, 2019 Link to comment Share on other sites More sharing options...
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Thorondor Posted January 3, 2019 Share Posted January 3, 2019 Link to comment Share on other sites More sharing options...
Thorondor Posted January 5, 2019 Share Posted January 5, 2019 :: Over at PC Gamer they take a brief look at how developers create cinematics here. Link to comment Share on other sites More sharing options...
Thorondor Posted January 10, 2019 Share Posted January 10, 2019 https://www.youtube.com/watch?v=_hjm1ZmO0nM :: Introducing The Making of Metro Exodus - a three part documentary series filmed on location in Kyiv and Malta at 4A Games' two studios as they put the finishing touches on the upcoming Metro Exodus. Featuring interviews with key personnel at 4A Games, archive footage and photos, and never-seen-before materials from the 5 year development of Metro Exodus from the earliest concept stage, this series takes fans to the heart of the creative process behind 4A Games' most ambitious project to date. In Episode One we meet the team of 'Spartans' who founded 4A Games with one goal in mind – to rise from the rank of 'underdogs' and forge the studio that could bring Dmitry Glukhovsky’s series of Metro novel to life. Link to comment Share on other sites More sharing options...
Thorondor Posted January 11, 2019 Share Posted January 11, 2019 Link to comment Share on other sites More sharing options...
Thorondor Posted January 13, 2019 Share Posted January 13, 2019 :: Today on Valve News Network, we take a look at a leak which occurred on January 10th hidden within an Artifact update. Here, we see some new features and capabilities of Source 2's physics engine, Rubikon. Link to comment Share on other sites More sharing options...
Thorondor Posted January 17, 2019 Share Posted January 17, 2019 :: GoG's 10 year journey to bring old games back to life is chronicled at PC Gamer here. Link to comment Share on other sites More sharing options...
Thorondor Posted January 17, 2019 Share Posted January 17, 2019 Link to comment Share on other sites More sharing options...
Thorondor Posted January 21, 2019 Share Posted January 21, 2019 :: RPS' Nate Crowley is writing a Dwarf Fortress diary: The Basement Of Curiosity. Episodes 1 and 2 are available and your day will be better for the reading of them. Prepare to clutch your entrails! Link to comment Share on other sites More sharing options...
Thorondor Posted January 22, 2019 Share Posted January 22, 2019 Link to comment Share on other sites More sharing options...
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Thorondor Posted January 25, 2019 Share Posted January 25, 2019 Link to comment Share on other sites More sharing options...
Thorondor Posted January 30, 2019 Share Posted January 30, 2019 :: RPS' Alex Wiltshire writes about why Creeper World's decade-long evolution keeps getting harder. Link to comment Share on other sites More sharing options...
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