Jump to content

Interesting articles


Recommended Posts

 

::

 

In this 2018 GDC talk, Firaxis Games' Justin Rodriguez explores the various components of environmental storytelling he scattered, hid, and placed in plain view in XCOM 2, and illustrates the details of his creative process.
Link to comment
Share on other sites

 

::

 

Embark on a quest through the history of The Elder Scrolls and Fallout. With insight into the development of everything from Arena to Fallout 4, Noclip takes you on a journey through the creative process of one of the most prolific RPG designers in gaming history.
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...