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Eh, when you get hundreds of hours into a game, it is BOUND to get boring. Nobody can churn out enough content to satisfy players like that. But I will give him one point - lack of repercussions does make you completely careless. This is why I love roguelikes nowadays. Yet in a game like Elite, where you gather the wealth through a looong time, it would be a problematic experience to start over... I guess MMORPGs figured it all out already.
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