franconbean Posted January 5, 2010 Share Posted January 5, 2010 once, when i was playing, i had a guy survive 3 shots from a heavy plasma, only recieving 2 fatal wounds and losing less than half health. The soldier survived the encounter and because i was so impressed, i named him "Man of Steel" (He happened to be russian, you see). So i was wondering, do you also give soldiers cool nicknames and/or callsigns? Link to comment Share on other sites More sharing options...
Hobbes Posted January 6, 2010 Share Posted January 6, 2010 once, when i was playing, i had a guy survive 3 shots from a heavy plasma, only recieving 2 fatal wounds and losing less than half health. The soldier survived the encounter and because i was so impressed, i named him "Man of Steel" (He happened to be russian, you see). So i was wondering, do you also give soldiers cool nicknames and/or callsigns? I used to give them all nicknames: Satan's Kitten, Ghost Rider, Bugs Bunny and so on. Nowadays I simply give them callsigns: Omega Leader, Alpha Rifleman, Beta Scout and so on Link to comment Share on other sites More sharing options...
Civilian Posted January 6, 2010 Share Posted January 6, 2010 In my current campaign I have one guy called "Legend"and his 5 robot assistants. I gave those the names of people from this forum that helped me during the brainstorming for the campaign https://www.strategycore.co.uk/forums/Legend-t7826.html Btw, there is one of "Murphy's Laws" active in Xcom: If you give a soldier a name of a person you like, or maybe even your own name, it is doomed to die in the most terrible or humiliating way Link to comment Share on other sites More sharing options...
franconbean Posted January 6, 2010 Author Share Posted January 6, 2010 In my current campaign I have one guy called "Legend"and his 5 robot assistants. I gave those the names of people from this forum that helped me during the brainstorming for the campaign https://www.strategycore.co.uk/forums/Legend-t7826.html Btw, there is one of "Murphy's Laws" active in Xcom: If you give a soldier a name of a person you like, or maybe even your own name, it is doomed to die in the most terrible or humiliating way Oh yeah, i read about your "I am legend" idea, good luck with that . And you are so right about characters you like dying. I was just starting to like a guy i had named "Noob" (for coming on 4 missions, experiencing combat and still being the only surviving team member still at rookie), although his death was far more heroic, getting in the way of two shots meant for the captain. He was the only death that mission D: Link to comment Share on other sites More sharing options...
Evil Beejeebers Posted January 8, 2010 Share Posted January 8, 2010 I call my soldiers things like scout, sniper, grenadier, heavy weapons and medic so that they have no personality and when they die I just get on with killing aliens. and spend no time weeping that Sigourney Mitchell or Rachel Harrison have died after surviving since day one though to September. Link to comment Share on other sites More sharing options...
Jman4117 Posted January 9, 2010 Share Posted January 9, 2010 I leave them with the original names, however, I add on letters to the end to show how their stats are. Lowercase for decent, capital for really good: B-BraveryR-ReactionsS-Firing AccuracyG-Throwing AccuracyH-Stength*-All of the aboveP-Psi Link to comment Share on other sites More sharing options...
NKF Posted January 9, 2010 Share Posted January 9, 2010 The only thing I do these days is tack a symbol on the end of the name in the event they succumb to a psi attack of any sort. Just getting them ready for the sack, once the replacements arrive or they've completed their term in the psi lab. Beyond that, I stick with the names given. You get attached to the random names after a while. I haven't had the need to do so, but I think I would have to intervene in the event there are any duplicates at the same base. - NKF Link to comment Share on other sites More sharing options...
Zombie Posted January 10, 2010 Share Posted January 10, 2010 I usually add stat strings to my soldiers early on much like Jman does. It's only for training purposes though. Once my soldiers are quite high in all areas the strings come off and the normal soldier name is back. Except for that, I don't touch the stock names except in rare instances. It's more fun that way. No, I don't rename my soldiers to match anyone I know on the forums or in personal life. Sorry everyone. - Zombie Link to comment Share on other sites More sharing options...
Pete Posted January 10, 2010 Share Posted January 10, 2010 When me and my brother were younger we'd tend to name characters after folks we knew in games like Pool of Radiance. Of course, in POR it's rare your people die and stay dead because it's a fantasy game, so when we started playing X-COM we stopped doing the whole renaming thing after a while as on Supehuman you go through soldiers as quick as bullets and it was a little disheartening seeing your mates drop like flies Link to comment Share on other sites More sharing options...
Bomb Bloke Posted January 10, 2010 Share Posted January 10, 2010 Heh, such as Cakewalk naming a single trooper after myself, and promptly getting him killed... with an explosive, no less. Back in the day (when I abused the save/load buttons), I will admit I named troopers after my RL friends - for my first playthrough. Never did it again. Ironically, I still have that original game save, and use it for most of my tests (as it has the full tech tree unlocked and more resources then I'll ever need). So I mostly end up seeing custom names, despite only ever entering a total of about ten over the course of all these years... In all campaigns since then I just let the names come and go. Sometimes I consider adding a note against troopers with high psi-stats, but most of them don't survive through screening and those that do I can remember without such prompting. You get fairly familiar with a troop in a month, assuming they're doing field work and not just sitting at the base. Really my entire opinion of a trooper hinges on what happens throughout their career, not on their stats/name/appearance whatever. For example, "Boris Yakubik" sounds awesome to me, because in my brain that name is associated with the phrase "took a disruptor pulse to the face and kept fighting" - but if ever another trooper manages that, they'll get their own unique slot in my memory. Link to comment Share on other sites More sharing options...
Zalewa Posted July 8, 2010 Share Posted July 8, 2010 XComUtil log for my final missons for my two last playthroughs:First playthrough (difficulty middle): # Unit Name Ht St.FW R.C.L Right/Left Weapons 0 Man-God SN 60 0.0 01.11.1 Laser_Rifle/None 1 The Professional SN 0 0.0 18.45.3 Laser_Rifle/None 2 Cabron SN 51 0.0 06.12.0 Laser_Rifle/None 3 The Horsewoman 40 0.0 24.12.0 Blaster_Launcher/Blaster_Bomb 4 Martian Man 39 0.0 24.14.1 Laser_Rifle/None 5 Cameron Phillips 60 0.0 01.11.0 Laser_Rifle/None 6 Hans 48 0.0 04.14.1 Heavy_Laser/None 7 Kawasaki HW 60 0.0 24.16.0 Heavy_Plasma/None 8 Farmer Girl 49 0.0 26.12.0 Heavy_Plasma/None 9 Tusk 55 0.0 24.14.0 Heavy_Plasma/None 10 Vodka Power III 33 0.0 04.14.0 Heavy_Plasma/None 11 Lincoln Burrows 32 0.0 22.16.0 Heavy_Plasma/None 12 Fernando Sucre 25 0.0 04.12.0 Heavy_Plasma/None 13 Nazi Sniper 40 0.0 21.11.1 Heavy_Plasma/None 14 INI 41 0.0 02.14.0 Heavy_Plasma/None 15 Seven of Nine 34 0.0 02.16.0 Heavy_Plasma/None 16 Fred 1 6.2 25.33.1 None/None 17 Kung Lao 0 0.0 41.30.3 Heavy_Plasma/None 18 Sonya Blade 0 0.0 26.32.3 Heavy_Plasma/None 19 Kyle Reese 22 3.0 06.14.0 Heavy_Plasma/None 20 Jax 25 0.0 04.16.0 Heavy_Plasma/None 21 J.F.K. 40 0.0 06.16.0 Blaster_Launcher/Blaster_Bomb Second playthrough (difficulty genius): 0 Wesley 58 0.0 00.00.1 Blaster_Launcher/None 1 Cameron Phillips 2.0 60 0.0 13.02.1 Laser_Rifle/None 2 Friday 47 0.0 42.25.1 Laser_Rifle/None 3 SHOGO 0 0.0 12.42.3 Laser_Rifle/None 4 Brandi 45 0.0 05.02.1 Laser_Rifle/None 5 Motorhead 32 0.0 43.28.1 Heavy_Laser/None 6 Ellen Ripley HW 61 0.0 04.02.1 Heavy_Laser/None 7 Mr. Murch 47 0.0 41.32.0 Heavy_Laser/None 8 John Connor 53 0.0 39.33.1 Heavy_Laser/Proximity_Grenade 9 Catherine Weaver 57 0.0 03.02.1 Heavy_Laser/None 10 S.H.A.D.O. 39 0.0 01.00.1 Blaster_Launcher/Blaster_Bomb 11 Christine 43 0.0 41.30.1 Heavy_Plasma/None 12 Chryssalid 0 8.0 11.10.1 None/None // Someone here died horribly :) 13 Exception 48 0.0 11.11.1 Heavy_Plasma/None 14 Zero 39 0.0 41.44.1 Heavy_Plasma/High_Explosive 15 Duke Nukem 27 3.2 38.35.1 Heavy_Plasma/None 16 Kintaro 0 0.0 35.20.3 Heavy_Plasma/None 17 Altair 0 3.1 14.37.3 Heavy_Plasma/Electro-Flare 18 Otto 0 0.0 20.39.3 Heavy_Plasma/None 19 Lora 0 0.0 35.33.1 Heavy_Plasma/None 20 Rasputin 47 0.0 04.06.0 None/None 21 Wolfen SS 0 0.0 17.30.3 Heavy_Plasma/None 22 Qwerty 34 0.0 02.06.0 None/None 23 Jason 37 0.0 47.34.0 None/None 24 Toshiro 35 0.0 46.36.0 None/None 25 Randall Flagg 31 0.0 44.36.0 None/None Cameron Phillips is my beloved character and I always try to keep her alive as long as possible. Even though I try not to abuse the load/save "cheat" I always load my last Geoscape save when Cameron dies. Cameron Phillips 2.0 happened when the first Cameron was the first person to die during the first mission. I'm currently trying the difficulty Superhuman and Cameron is still alive. I have a weak spot for characters from Terminator-verse. As you can see I have both Catherine Weaver and John Connor alieve for my second mission. I started naming my soldiers with cool names when I saw Kikoskia XCom playthrough. Kikoskia is extremely cool and I'd like to do vids like his but with my Polish accent I know it would be rather difficult. My father bought UFO: Enemy Unknown as the first ORIGINAL (ie. not pirated) game for PC. I still remember Norton Commander and the ominous UFO.BAT that meant "your guys are going to die, you 8 year old kid!", heh This is a great game. I had Amiga version also but my Amiga 500 + 1MB RAM couldn't handle the game very well and the aliens did their turn in 30 mins during the terror mission. I've also had Frank Black character (from Chris Carter's MillenniuM) but he always died . XCOM1 is the best. EDIT: Cleaned up the unrelated drunken babbling Link to comment Share on other sites More sharing options...
Bomb Bloke Posted July 9, 2010 Share Posted July 9, 2010 I see you've got a SHOGO and a S.H.A.D.O. - seems a shame to have them but not SHODAN... Link to comment Share on other sites More sharing options...
chiasaur11 Posted July 9, 2010 Share Posted July 9, 2010 I see you've got a SHOGO and a S.H.A.D.O. - seems a shame to have them but not SHODAN... The files for that soldier... vanished. One tries to avoid thi--i--i--nking about i-i-it. Link to comment Share on other sites More sharing options...
Zalewa Posted July 9, 2010 Share Posted July 9, 2010 K, I've sobered up. I see you've got a SHOGO and a S.H.A.D.O. - seems a shame to have them but not SHODAN... Well I was running out of names at that point but good call. I'll try to remember to include her in my next game. Link to comment Share on other sites More sharing options...
chiasaur11 Posted July 9, 2010 Share Posted July 9, 2010 K, I've sobered up. Well I was running out of names at that point but good call. I'll try to remember to include her in my next game. Why not make a team entirely consisting of mad AIs? Hal, Shodan, Durandal, Tycho, GLaDOS, AM, Colossus, Helios... Link to comment Share on other sites More sharing options...
Zalewa Posted July 9, 2010 Share Posted July 9, 2010 Why not make a team entirely consisting of mad AIs? Hal, Shodan, Durandal, Tycho, GLaDOS, AM, Colossus, Helios... If only the soldiers would survive long enough to make it more than a one mission team. Besides HAL9000 was already murdered Link to comment Share on other sites More sharing options...
CapnKill Posted July 12, 2010 Share Posted July 12, 2010 I've done them all I think.. I've done the squad from the movie Aliens (haven't we all?), maybe video game characters, back when I first played the game I think I used WWF Wrestling characters, one guy ended up being a math teacher I didn't care for too much, he uhmm... sacrificed himself, enough TUs to prime a heavy explosive, just not enough TUs to get out of its range I guess his calculations where a bit off. Definitely did the action hero thing, like Rambo, John Matrix, J. Conner, Ripley of course, etc..etc... Link to comment Share on other sites More sharing options...
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