Pumpkinhead Posted December 6, 2004 Share Posted December 6, 2004 As always, I find myself wishing there was a FPS made in the X-COM universe, and in doing so, got me wondering what style would best suit it. I've got the poll up top, but I'll give some brief explanations below: 1) Half-Life 2: Very little strategy, but some puzzle-solving. Mostly lone-player, but with some team management.2) Rainbow Six 3: Strategy-based, with emphasis on teams. Slower-paced than HL2.3) Full Spectrum Warrior: Not technically a FPS, though it contains many elements of the genre. Distinctly team-based, and highly strategic, making it slower-paced than RS3. If anyone else has any game styles they think would suit, just click "Other" and specify below... Link to comment Share on other sites More sharing options...
NKF Posted December 6, 2004 Share Posted December 6, 2004 I don't see an 'other' selection there. Anyway: One other possibility: Battlezone II. Kind of a hybrid of a first person tank shooter with some real time strategy base mangement. Though vehicle based and rarely will you be on-foot (well, apart from the rocket soldiers in the APC and the pilot weapons you can use when you jump out or get ejected from your ship), it seems decent enough for a squad based game - given plenty of improvements to the AI and a number of other things. Take away the 'base' building aspect and replace it with a dropship and perhaps emphasise more on soldier -v- soldier combat, it might work out. You can probably lump the Battlezone I in there as well - though I prefer II's squad selection and the fact that there's less emphasis on 'gold-mining'... well, it's scrap pumping, but anyway... No wait, I'm getting it back to front. I meant hunting for resources. Less empahsis on hunting for resources. Then there's the mortar bike. Whee! - NKF Link to comment Share on other sites More sharing options...
Pumpkinhead Posted December 6, 2004 Author Share Posted December 6, 2004 I don't see an 'other' selection there.Oops :mad: Link to comment Share on other sites More sharing options...
Pete Posted December 6, 2004 Share Posted December 6, 2004 Dare I click on teh invisible other and say X-COM Alliance - which never made it but was supposed to be better than anything before or since... but I guess the closest you'll get it Half Life 2. Fixed the poll, but what's it got to do with the UFO forum? Link to comment Share on other sites More sharing options...
Jman4117 Posted December 6, 2004 Share Posted December 6, 2004 Haven't played any of those, but I gotta have stategy in games. All special effects and no strategy or story = crappy game. Link to comment Share on other sites More sharing options...
Pumpkinhead Posted December 6, 2004 Author Share Posted December 6, 2004 Fixed the poll, but what's it got to do with the UFO forum? 'Cause it'd be a re-make - no, a re-working - of the original and the best X-COM game, which of course, as we all know, is UFO: Enemy Unknown... hence it being in the UFO forum Link to comment Share on other sites More sharing options...
Zager Posted December 6, 2004 Share Posted December 6, 2004 I think I'll be a non-conformist and suggest Max Payne 2. Link to comment Share on other sites More sharing options...
Pete Posted December 6, 2004 Share Posted December 6, 2004 Silly me Link to comment Share on other sites More sharing options...
Ki-tat Chung Posted December 7, 2004 Share Posted December 7, 2004 HL2...closest to HL, which is the only one i've played. btw, theres this if you want. it isn't finnished, and it seems like its dead, but you can always ask to be a beta tester. Link to comment Share on other sites More sharing options...
Danial Posted December 7, 2004 Share Posted December 7, 2004 I've kept up to date with the Last Hope project, but they seem to have given up on it. Especially since HL2 has now come out. Other than that, I think the Rainbow Six format is quite suited to X-COM, in that you select your team, weaponry, and equipment before the mission begins, and then you have full command over your team(s). You can have up to 3 teams, with up to 10 men (max. 4 in each team). Also, I think the game lends itself more to X-COM in that each mission is separated and situated in a new location, unlike HL, which leads you through one HUGE location. This isn't really feasible in an X-COM game I don't think. Anyways, that's my 2-cents Link to comment Share on other sites More sharing options...
Zager Posted December 7, 2004 Share Posted December 7, 2004 Also, I think the game lends itself more to X-COM in that each mission is separated and situated in a new location, unlike HL, which leads you through one HUGE location Actually, each level in Half-Life is a completely seperate location in the program. They're just designed so that it looks like you're continuing directly on from the last area. Link to comment Share on other sites More sharing options...
Danial Posted December 7, 2004 Share Posted December 7, 2004 In the program it is, I know, but in virtual geography, it's the one place, which as I said, wouldn't work for X-COM because you have various crash sites, city missions, landing sites etc etc. Link to comment Share on other sites More sharing options...
Zeno Posted December 7, 2004 Share Posted December 7, 2004 I chose "other". HALO on the xbox, anyone? --Zeno Link to comment Share on other sites More sharing options...
Bomb Bloke Posted December 7, 2004 Share Posted December 7, 2004 Arx Fatalis? Link to comment Share on other sites More sharing options...
FullAuto Posted December 10, 2004 Share Posted December 10, 2004 RS3 style gameplay suits best, I think. Able to give simple commands the AI can follow, selecting your kit beforehand, working as a team and so on. It'd be quite excellent, now that I think of it. Link to comment Share on other sites More sharing options...
Zager Posted December 10, 2004 Share Posted December 10, 2004 In the program it is, I know, but in virtual geography, it's the one place, which as I said, wouldn't work for X-COM because you have various crash sites, city missions, landing sites etc etc. The level transitions can just as easily take you to an entirely different location instead of one that looks like it continues from the last level. Link to comment Share on other sites More sharing options...
Bomb Bloke Posted December 14, 2004 Share Posted December 14, 2004 Actually, after playing GTA: San Andreas, I feel the need to revive the Grand Theft X-Com project. Link to comment Share on other sites More sharing options...
Zager Posted December 14, 2004 Share Posted December 14, 2004 I've played the demo of Full Spectrum Warrior, and I doubt it would capture the feel of X-COM. For one thing, the plasma weapons employed by the aliens should be able burn through pretty much all of the cover available. Link to comment Share on other sites More sharing options...
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