FullAuto Posted June 8, 2009 Share Posted June 8, 2009 Tales of Monkey Island. Nice pre-order deal. I just picked up Escape FMI, and it's still excellent. Might very well consider picking Tales up I suppose perhaps maybe. Link to comment Share on other sites More sharing options...
Slaughter Posted June 8, 2009 Share Posted June 8, 2009 Preordered! Telltale are well worth our support Link to comment Share on other sites More sharing options...
FullAuto Posted June 8, 2009 Author Share Posted June 8, 2009 Played any of their other stuff? Apparently Tales has had input from Ron Gilbert, the team is mostly made up of people who made the first three MI games, and I think the bloke who wrote Day of the Tentacle is in there as well. Should be good. Link to comment Share on other sites More sharing options...
Slaughter Posted June 8, 2009 Share Posted June 8, 2009 I played the start of the new Sam & Max. The humour is still up my alley, but I can contain my enthusiasm for the 3d graphics. It also felt a little simple (one solution to the riddles etc.), but then again I only played for a little while. From what I hear Sam & Max is good, so I'll surely go back (it was fun), and I think there can be little doubt these guys care deeply for the game. This combined with what you say makes me optimistic Link to comment Share on other sites More sharing options...
FullAuto Posted June 8, 2009 Author Share Posted June 8, 2009 Nice one. I don't think Tim Schafer had anything to do with it, but he's busy with Brutal Legend IIRC. Link to comment Share on other sites More sharing options...
Slaughter Posted June 23, 2009 Share Posted June 23, 2009 In other good news... Link to comment Share on other sites More sharing options...
FullAuto Posted June 23, 2009 Author Share Posted June 23, 2009 There's definitely an audience for these games on the consoles, even if they're not big enough for a retail release. No shame in download only. Interview with design director Dave Grossman. Eurogamer: Does Guybrush really die and come back as a pirate god? Tell us about the story, Dave! Dave Grossman: Sure. It's set a couple of years after Escape from Monkey Island. Guybrush is oming in to save the day, thwart Le Chuck's plans and rescue Elaine. In the course of doing that - and this is your introduction and tutorial mode for the game - you solve some puzzles and Guybrush showboats at exactly the wrong moment, messing something up. He's trying to enchant this cutlass on the instructions of the Voodoo Lady and because he makes the substitution, things go a little bit wrong. LeChuck is just supposed to explode when [Guybrush] hits him with it, but instead, the voodoo part of him explodes and spreads all-over, and infects Guybrush's left hand with this weird LeChucky Pox. People around the Caribbean start catching this. You can see it in the air; it's like this green, swirly stuff. And they all start behaving a bit like LeChuck, including some of the people you've met before. Each episode cliff-hangs into the next one, and we always leave you with some burning questions. There are lots of developments of trust: you have to work with people you don't like sometimes across the series. Everybody's got a take on this Pox and the cure. The line between good-side and evil-side is not so strikingly sharp. Link to comment Share on other sites More sharing options...
FullAuto Posted July 9, 2009 Author Share Posted July 9, 2009 Review! Link to comment Share on other sites More sharing options...
Slaughter Posted July 16, 2009 Share Posted July 16, 2009 Tested it briefly now. I've read in some reviews that it's a good game, but it isn't really Monkey Island, and that was sort of the vibe I got too. We'll see as I spend more time with it... Link to comment Share on other sites More sharing options...
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