Slaughter Posted April 2, 2008 Share Posted April 2, 2008 Next Generation has a story up about the 50 greatest gaming records. $70 000 000 for developing a game that came out in 1999 is a LOT of money. Breaking even must be more or less impossible.... Link to comment Share on other sites More sharing options...
Bomb Bloke Posted April 10, 2008 Share Posted April 10, 2008 Four months jail... "So what are you in here for?" "Playing tetr- Uhm, plane hijacking!!" Link to comment Share on other sites More sharing options...
FullAuto Posted April 10, 2008 Share Posted April 10, 2008 And they say playing games a sedentary pursuit? You can break your arm, for god's sake. And use up to 640 calories an hour. Apparently. Link to comment Share on other sites More sharing options...
Matri Posted April 10, 2008 Share Posted April 10, 2008 A pro-gamer will be looking to maintain around 180 APM, though they can reach peaks of over 1,000 APM during battles in-game. This is the equivalent of clicking a mouse or pushing a button up to 17 times every second. Yipes! Link to comment Share on other sites More sharing options...
Kret Posted April 11, 2008 Share Posted April 11, 2008 I highly question the 1000 APM peak, unless the tools that analizes the performance of the gamer fails to tell the difference between a typical keypress/mouseclick from a losing frustated gamer that slammed the hands agains the keyboard. Link to comment Share on other sites More sharing options...
Space Voyager Posted April 11, 2008 Share Posted April 11, 2008 I highly question the 1000 APM peak, unless the tools that analizes the performance of the gamer fails to tell the difference between a typical keypress/mouseclick from a losing frustated gamer that slammed the hands agains the keyboard.Even 180 is HUGE and a bad testament to the game. Any game that depends this much on speed is not worth playing. Making it most RTS games. Link to comment Share on other sites More sharing options...
Matri Posted April 11, 2008 Share Posted April 11, 2008 Making it most RTS games.I agree. Sometimes I wonder about these people. Do they think the average player has 4 monitors, 3 heads, and 8 mouse arms? Because some games make me think that's the only way to micromanage your base, defensive team, and multi-formation attack & flanking teams. Link to comment Share on other sites More sharing options...
Space Voyager Posted April 11, 2008 Share Posted April 11, 2008 I actually enjoyed some levels of Warcraft 3. Than I saw my younger brother play it on line. Never played again... The campaign seems like child's play compared to what some do. And than I saw my brother be stomped by a player who's clicking must have been A LOT faster. Link to comment Share on other sites More sharing options...
Strong Bob Posted April 14, 2008 Share Posted April 14, 2008 "First seamless 3D world in a console game" Jack and Daxter? I'm very glad they say "console game" in that little award. PC games have had seamless 3-D outdoor environments long before that franchise existed. I wonder why there wasn't a similar award to PC games that do the same... Link to comment Share on other sites More sharing options...
Matri Posted April 15, 2008 Share Posted April 15, 2008 Probably because there'd be no contest. Heck, I've always wondered about the logic in FPS games on consoles. Sure, you may be a terror on your XBox Halo, but if you were to go up against someone on the PC with autoaim off you'd be fragged so many times your XBox will red-ring from embarassment. Headshots are unheard of with autoaim. Link to comment Share on other sites More sharing options...
Bomb Bloke Posted April 16, 2008 Share Posted April 16, 2008 I don't think Halo uses auto-aim in multi player mode. The best way to get kills is to take a pistol and put two shots into your target's face, one if shields are disabled. Works at any distance, too... Link to comment Share on other sites More sharing options...
Matri Posted April 17, 2008 Share Posted April 17, 2008 You'll never beat anyone that way if they've mastered the circle strafe. Link to comment Share on other sites More sharing options...
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