Deranged Imp Posted January 13, 2008 Share Posted January 13, 2008 In an attempt to bypass my 'new' charactor problem I made a new mod that alters some of the hireables in S2 (v1.2), unfortunately none of my changes seem to effect my game even in a new campaign. Is there anyway to get the game to recognize the new db (which seems inordinately small, a mere 1kb)? My editor ver is 1.2 also if that helps. After doing some digging I've noticed that this is likely being caused by a runtime error with the editor, is there any fix to that? Link to comment Share on other sites More sharing options...
FullAuto Posted January 14, 2008 Share Posted January 14, 2008 Tried AddMod? Doesn't really apply to a new campaign, though, sorry. https://www.strategycore.co.uk/files/index.php?dlid=54 Link to comment Share on other sites More sharing options...
Deranged Imp Posted January 14, 2008 Author Share Posted January 14, 2008 Unfortunately, I had tried addmod (I wish the gold edition had come with clearer/more blatant documentation about the mod system), but fortunately I got it to work! I copied the older mscvp file off of disc one and put it in my SS directory and everything worked fine. Updating the editor or game must have kicked that .dll out. Thanks for your post though. Link to comment Share on other sites More sharing options...
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