Slaughter Posted October 30, 2007 Share Posted October 30, 2007 Updated Link to comment Share on other sites More sharing options...
LordFu Posted November 2, 2007 Share Posted November 2, 2007 Great mod!!! Thanks Bman!!! Link to comment Share on other sites More sharing options...
Space Voyager Posted November 29, 2007 Share Posted November 29, 2007 Missed a few... 4.04! Some great changes in the log (I didn't have the time to try them out though). New aliens, more faces etc.. Most changes were made in 4.02 version. There is also a new multimedia pack. Link to comment Share on other sites More sharing options...
Azrael Strife Posted December 1, 2007 Share Posted December 1, 2007 Apparently this one is going to be the last one, except for occassional bugfixes, according to BMan. Link to comment Share on other sites More sharing options...
Knan Posted December 1, 2007 Share Posted December 1, 2007 You're a bit behind. 4.07 is out, by another custodian-of-the-mod known as Coasty. https://www.ufo-scene.com/plugins/forum/for...iewforum.php?13 Link to comment Share on other sites More sharing options...
Azrael Strife Posted December 19, 2007 Share Posted December 19, 2007 Does anyone have a complete list of features included in the mod? I haven't been able to find one in their forum. Link to comment Share on other sites More sharing options...
Space Voyager Posted January 3, 2008 Share Posted January 3, 2008 I guess one would have to compile the changes listed on 4.04 thread and 4.07 thread to have them all. I haven't found a complete list of all changes to date either. Edit: I asked at the forum. Will tell. Link to comment Share on other sites More sharing options...
Space Voyager Posted January 8, 2008 Share Posted January 8, 2008 Ok, this is the case... For versions up to 4.04 I'd recommend Lurker's handbook. It gives very "humane" descriptions of what options do, usually including what the defaults were - and it is uploaded here. I'm posting version change info from 4.04 - 4.07 Version Change Info: Changes in v4.07----------------- Note: This is an unofficial fix version compiled by Coasty.- Fixed a critical CTD in Terror Missions that was found in Aliens.xscr, line293. The code "object weapon = invWeapon.item;" was causing a crash when thealien hit an X-Com ally and then tried to access the weapon which the alienused to hurt the X-Com ally. Since this information isn't even used in thefunction, deleting the line safely fixed the problem. May we fervently hopethat this squashes the last Terror Mission based bug! Thanks to SyDaemon forthe timely fix. Changes in v4.06----------------- Note: This is an unofficial fix version compiled by Coasty.- Fixed another Terror Mission Crash, which I inadvertently added in the v4.05Hard Install. My proofreading left something to be desired! Thanks to Fred forthe heads up.- Fixed an oversight in Bman's mod, from v4.0 to v4.04, that left out the"dead" Personal Neutron Shield picture, which caused a "image not found"error for anybody who used that shield. I made up a new picture for it thatmatches the look and feel of the other "dead" Personal Shields.- Edited the Main Menu and the Bman Setting Screen for label consistency (i.e.all upper case, which also has the benefit of making them easier to read) andput the "Hire Soldier Cost" dollar sign in the correct place.- Edited "ResourceBundle.dat" to clean up some spelling/syntax/capitalizationerrors. This mostly effected each settings help/info text.- Added Coasty's Better Soldier Stats mod to the Bman Setting Screens on theGeoscape tab. This mod starts newly hired/starting soldiers off with up to 10more points per stat than they would ordinarily get with the default stats.This does NOT make them into UBER soldiers, it just gives them a betterchance to survive, especially in the later stages of the game. Changes in v4.05----------------- Note: This version is an unofficial fix version compiled by Coasty.- Added SyDaemon's fix for the fatal CTD bug in Terror Missions.- Added SyDaemon's new "random" setting to the UFO Crash Damage option in theBman Ease of Use Settings Menu. When set to random it randomizes betweenthe three settings of Off, UFO Damage only, and UFO + Alien Damage for addedvariety to your missions.- Added Ram-Man's fix for the "Inventory Reload after Mission End" bug thathas affected those who use multiple transports to transport their soldiers tomissions. This is the bug that Lurker has reported (and verified by others)that results in the inventory for each soldier after returning from a missionbeing totally empty. This, hopefully, will take care of the problem.- Added Sydaemon's Face Mod fix. The problem lies in the face conversionprocess if your save game contains the original faces and you attempt to loadit with the Face Mod off. The game "forgets" to revert the faces back when itrealized that there was no need to convert, so all the faces are empty. Notethat this most likely will happen if you try the Face Mod for the first timeand without re-saving the converted faces, change your mind and go back toturn the Face Mod off. Also note that if you saved your game with the facesempty, you might need to fix them manually via Beefstew83's method shownhere:* The Face Mod loses the file name in the save game files. The only way tofix it is to go back to a save game before the faces were lost. You canalso unpack the most recent save and go back and edit the file names backin there, which is what I ended up doing. For 20 soldiers it is a real painthe in the neck.The good news is that you'll only need to go through the trouble once.How to apply the fix:* If necessary, apply Beefstew83's method of fixing the save game.* Turn the Face Mod on.* Load your saved game.* Save your game again.If you don't know if the manual fix for the save game is required, try toapply the fix without it and see if it works. If it doesn't you'll probablyneed to do it again, this time with the manual fix to your save game.NOTE: If, by a quirk of fate, you're in a combat-save game when this version is applied, and your face pictures completely disappear, DON'T PANIC! Your soldier face pictures will show up again as soon as your soldiers return to base. There is no other complete list of changes.1194895492_195_FT6277_bman_mod_manual_v1.01_doc.zip Link to comment Share on other sites More sharing options...
Azrael Strife Posted January 14, 2008 Share Posted January 14, 2008 Thanks SV Link to comment Share on other sites More sharing options...
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