captremf Posted July 14, 2007 Share Posted July 14, 2007 I noted somewhere (this forum ?) someone else having this problem. My squad stuns a lobsterman commander at a colony, returns to exit with specimen, and ends mission. The squad is credited with a live alien. However, the specimen is not onboard when the ship returns to its home base. (though, once it did but disappeared enroute to the research base). I have had the specimen in a backpack, have carried it in hand, and have left it on the exit floor. Same result in each case. What gives ? I have this fear the answer will be to upgrade to V. 2. Having invested much time in this game, I hope there is another answer. Link to comment Share on other sites More sharing options...
NKF Posted July 15, 2007 Share Posted July 15, 2007 It would be in your best interest to update with the v2 patch - but it doesn't hurt to attempt to finish your current game beforehand. I think the containment modules can get a little buggy. My advice would be to clear up as many live interrogations that you can before you attempt another capture of a commander. If things really aren't going well, you can try and empty your containment completely with a bit of file copying trickery. Save a brand new game in a new save slot. Then, copy the file astore.dat from the new savegame to your old savegame. This should wipe out everything that's currently in containment. I don't think it'll affect any interrogations in progress. - NKF Link to comment Share on other sites More sharing options...
Bomb Bloke Posted July 15, 2007 Share Posted July 15, 2007 Shouldn't do. You only need artefacts in stock to start research programs; not to finish them. Link to comment Share on other sites More sharing options...
captremf Posted July 22, 2007 Author Share Posted July 22, 2007 Thanks for your comments. I tried the over write of that file, but that didn't work either (aside from allowing the commanders showing up dead). I'll just have to start over. Captremf Link to comment Share on other sites More sharing options...
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