Slaughter Posted February 2, 2008 Share Posted February 2, 2008 Or Manifesto Games. They should spread it to as many download services as possible if the services are interested. Steam, Gamer's Gate and all the others if they're able. I'm sure Vince has been in touch with them. As for the interview, great! Even if it's not the sort of game we usually cover, I think we should post this in the news as a tribute to turn-based . Have no time to fix right now however. Link to comment Share on other sites More sharing options...
FullAuto Posted February 2, 2008 Share Posted February 2, 2008 On the other hand is there a point where you have too much of it? Meaning a point where there's too much emphasis on combat in comparison to other, non-violent ways of going through the game. Some rather successful RPGs do focus on it entirely, though you could make the case that they are turn-based tactical wargames with RPG elements. But I know I've played a few RPGs where stealth or talking your way past enemies was hardly a choice at all. I think the combat animations are a bit too slow, at the moment. It's all very gentlemanly and polite, they need a bit more oomph, in the form of more speed or graphical/audio presence, but it's hardly a major problem. Link to comment Share on other sites More sharing options...
baby arm Posted February 17, 2008 Author Share Posted February 17, 2008 I think the combat animations are a bit too slow, at the moment. It's all very gentlemanly and polite, they need a bit more oomph, in the form of more speed or graphical/audio presence, but it's hardly a major problem.Agreed. There is a combat speed slider (the speed in the video is the default) so you can speed it up, although that probably won't help with the hits and dodges looking too similar some of the time.Or Manifesto Games. They should spread it to as many download services as possible if the services are interested. Steam, Gamer's Gate and all the others if they're able. I'm sure Vince has been in touch with them.They've definitely probed the various download services, but I don't know about Steam. AOD might not have enough mainstream appeal for a giant like Steam. The downside of these services is that they generally take a 40% or so cut. Of course, it'd be worth it with Steam just for that crazy exposure they provide. Time for another interview, this time at the Random Gnomes' Random Lair.7. Will there be dialog? Puzzles? Moral Choices? Naked goblins? We've spent all our money on dialogues and choices, so we had to skip puzzles and goblins completely. Even though they look kinda hot naked. Overall, dialogues and choices are the main aspect of the game and the main attraction. We have seven different endings and only two involve mortal combat. You'll be able to talk your way in and out of trouble, make allies and enemies (there are no default good and bad guys), and handle quests in non-combat ways using dialogues and text adventure elements.There's also a breakdown of some of the combat options in a turn so have a look. Link to comment Share on other sites More sharing options...
FullAuto Posted February 17, 2008 Share Posted February 17, 2008 You'll be able to talk your way in and out of trouble, make allies and enemies (there are no default good and bad guys) I love this man. In a strictly hetero type way, of course. If he ever becomes a woman she can have my babies, though. Link to comment Share on other sites More sharing options...
Slaughter Posted February 17, 2008 Share Posted February 17, 2008 ... They've definitely probed the various download services, but I don't know about Steam. AOD might not have enough mainstream appeal for a giant like Steam. The downside of these services is that they generally take a 40% or so cut. Of course, it'd be worth it with Steam just for that crazy exposure they provide. ...Quite possible. Then again, there's no damage in asking. They do have Terror From The Deep there. Granted X-COM is a well known license for some, but still.... Link to comment Share on other sites More sharing options...
baby arm Posted September 3, 2008 Author Share Posted September 3, 2008 Character Creation Screenshots New Interview3. You have previously described your team as Link to comment Share on other sites More sharing options...
FullAuto Posted September 3, 2008 Share Posted September 3, 2008 8. The promotion for Age of Decadence has involved not only your Link to comment Share on other sites More sharing options...
baby arm Posted January 3, 2009 Author Share Posted January 3, 2009 Small updates: new screensmainstream publisher attentiondemo in a few monthsThe demo will be set in the arena district (so you Link to comment Share on other sites More sharing options...
Thorondor Posted January 24, 2009 Share Posted January 24, 2009 Rock, Paper, Shotgun talks Age of Decadence... :: Nice touches throughout; seeing how knowledge of in-game world languages can matter for one... Link to comment Share on other sites More sharing options...
Thorondor Posted March 16, 2009 Share Posted March 16, 2009 I've paid the ol' forums a visit and I must say there are some very interesting possibilities allowed the player. Plenty of choice and consequence and great bits of witty and sarcastic dialog which feels everyday and down-to-earth (not to mention outright funny). A small exchange pertaining a hostage/ransom situation: "It's actually a funny story. Afew days ago a raider walked in and started making demands, claiming that his gang captured one of our nobles. Of course, we didn't take the bastard seriously and killed him. Then it turns out that some distant relative of Antidas is really missing, but it was too late. Now our guards aren't very eager to go there and pay the blood debt."Your reply: "And you're sending me there?""It's a sacrifice I'm willing to make" And try this small piece on describing a crossbow:[early disclaimer - mind that this is a literal transcript ] "This? This here is our latest import. All the way from ... goddamit ... always forget the name of that shithole. Anyway, my point is, it's exotic shit. Will cost you triple if you've got the coin. This strange-looking bird has two bows. They are vertical, of course, otherwise, how the hell would you load the second bow? You know what that means? You can shoot twice without reloading. Sweet little deal, eh?" :: Even better news is that there will be a combat demo sometime soon as a recent thread of theirs indicates Link to comment Share on other sites More sharing options...
Space Voyager Posted March 17, 2009 Share Posted March 17, 2009 He he he, great dialogue! Link to comment Share on other sites More sharing options...
Slaughter Posted March 17, 2009 Share Posted March 17, 2009 Hehe, like the style! Link to comment Share on other sites More sharing options...
Thorondor Posted December 27, 2009 Share Posted December 27, 2009 According to BluesNews and our brethren over at Tacticular Cancer, a combat beta demo is now available! :: Link to comment Share on other sites More sharing options...
FullAuto Posted December 27, 2009 Share Posted December 27, 2009 2010 release surely! Link to comment Share on other sites More sharing options...
Slaughter Posted December 27, 2009 Share Posted December 27, 2009 Downloading. Hope they add it to something reasonable like Gamer's Hell soon. Link to comment Share on other sites More sharing options...
Thorondor Posted January 4, 2010 Share Posted January 4, 2010 Hope they add it to something reasonable like Gamer's Hell soon.Looks like they were listening to you... :: According to Blue's News an updated AoD combat beta demo is now available for download, now also at Gamer's Hell. Link to comment Share on other sites More sharing options...
Thorondor Posted December 6, 2012 Share Posted December 6, 2012 Age of Decadence public beta/release 3 now available for experimenting with here. :: Another good example of 'Foreverware' getting there... Link to comment Share on other sites More sharing options...
Thorondor Posted September 11, 2015 Share Posted September 11, 2015 https://cdn.akamai.steamstatic.com/steam/apps/230070/header.jpg?t=1434053165 :: Iron Tower Studio's The Age of Decadence now finally has an official full release date of October 14th. The game is already "feature- and story-complete" as noted in the latest update to its Steam Early Access build. Link to comment Share on other sites More sharing options...
Thorondor Posted October 15, 2015 Share Posted October 15, 2015 The Age of Decadence is an isometric, turn-based, single-player role-playing game set in a low magic, post-apocalyptic fantasy world, inspired by the fall of the Roman Empire. The game features a detailed skill-based character system, multiple skill-based ways to handle quests, choices & consequences, and extensive dialogue trees. :: Now, at long last, fully released and available on GoG and Steam with a 10% off launch discount. Link to comment Share on other sites More sharing options...
Thorondor Posted October 15, 2015 Share Posted October 15, 2015 https://www.quartertothree.com/fp/wp-content/uploads/2015/10/Age_of_Decadence_03.jpg?3abc38 :: Quarter to Three's Tom Chick reviews of Age of Decadence. Link to comment Share on other sites More sharing options...
Thorondor Posted October 19, 2015 Share Posted October 19, 2015 https://www.rockpapershotgun.com/images/15/oct/DEC_2.jpg :: RPS' Richard Cobbett checks out Age of Decadence's Grifter as he reports here. Link to comment Share on other sites More sharing options...
Thorondor Posted October 29, 2015 Share Posted October 29, 2015 https://www.gamebanshee.com/images/artwork/gb902_367/The%20Age%20of%20Decadence.jpg :: The Age of Decadence has been reviewed over at GameBanshee. Link to comment Share on other sites More sharing options...
Thorondor Posted November 8, 2015 Share Posted November 8, 2015 https://www.destructoid.com/ul/318681-review-the-age-of-decadence/combattin-noscale.jpg :: Destructoids' Patrick Hancock reviews The Age of Decadence. Link to comment Share on other sites More sharing options...
Thorondor Posted February 8, 2016 Share Posted February 8, 2016 Link to comment Share on other sites More sharing options...
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