nederweit Posted July 17, 2006 Share Posted July 17, 2006 Hey everyone, first time posting and i've got this problem with my x-com: ufo defence. I had a battleship that was at very low altitude, so i sent out an interceptor and a skyranger to intercept it. The interceptor caught up with it first and went into the combat screen. But i wanted to get the battleship landed (since it would blow up my interceptor anyways) so i got off the combat screen to watch the chase for a while. Now, skyranger cathces up with the battleship and has it's own combat screen and which i get out of too. Battleship lands and skyranger lands near battleship for recovery mission. Successful mission and everything is dandy, except the combat screen is still up for the interceptor (the little box on the top left of the geoscape) and if i order the interceptor to return to base, an error comes up which shuts down the game. Anyone had this happen before and have any solutions ? I really don't want to replay those 2 battleships all over again. Link to comment Share on other sites More sharing options...
Blehm 98 Posted July 18, 2006 Share Posted July 18, 2006 the game also has problems if you save when intercept mode is minimized. You'll have to normalize the size before you get back to base i think, although you might have to go back to before you attacked Link to comment Share on other sites More sharing options...
Bomb Bloke Posted July 18, 2006 Share Posted July 18, 2006 What if you order the Interceptor to do something else, like visit a way point and patrol, or attack another UFO? Or just do nothing and wait for the fuel to dwindle? Link to comment Share on other sites More sharing options...
JellyfishGreen Posted July 18, 2006 Share Posted July 18, 2006 Hmm. So we have a saved game with a successful battleship recovery and a minimized-interceptor bug. Is there an earlier saved game, and how close is it to the battleship mission? There's a bug, I think described in the Wiki, about Ctrl-C cancelling a battlescape mission and dumping you back to the geoscape with the results of the _previous_ battlescape mission. Any bright ideas about using the two bugs to cancel out each other? Or will it only load the battlescape results from the "good" saved game? I'd be inclined to let the fuel run out, myself. I had a variant of this bug once and had to do something silly, like shoot down the target UFO with a handy nearby Firestorm to free up the minimized Interceptor again. Link to comment Share on other sites More sharing options...
Bomb Bloke Posted July 18, 2006 Share Posted July 18, 2006 The Ctrl-C exploit won't return you to a previous geoscape status, I'm afraid. The game will continue from the same position in time, only the mission results will be a duplicate of the last mission completed. Link to comment Share on other sites More sharing options...
Zombie Posted July 18, 2006 Share Posted July 18, 2006 I'm afraid you'll have to replay those missions. Never, ever, ever save the game (either Battlescape or Geoscape) with a minimized intercept screen. That's what causes the problem and Microprose, the Unofficial Strategy Guide (USG) and the Official Strategy Guide (OSG) all acknowledge this bug. - Zombie Link to comment Share on other sites More sharing options...
nederweit Posted July 20, 2006 Author Share Posted July 20, 2006 What if you order the Interceptor to do something else, like visit a way point and patrol, or attack another UFO? Or just do nothing and wait for the fuel to dwindle? Doesn't matter what it does, as long as it need to return to base, the error occurs. Thanks a lot guys ! Guess i'll just have to replay it from the last save . . . and hope i get it as good with the battleships again. . . Link to comment Share on other sites More sharing options...
Bomb Bloke Posted July 20, 2006 Share Posted July 20, 2006 Actually, could you email me a copy of your busted save game (jeffy90@hotmail.com)? I should be able to write up a fix for it. Link to comment Share on other sites More sharing options...
JellyfishGreen Posted July 24, 2006 Share Posted July 24, 2006 What are you thinking? Could you delete the interceptor from the saved game file? Or flip a bit to de-minimize the window? Link to comment Share on other sites More sharing options...
Bomb Bloke Posted July 24, 2006 Share Posted July 24, 2006 Not so much remove the Interceptor as just the intercept. The craft is attempting to stand off against a UFO that no longer exists, so if that order is replaced with one telling it to patrol, it should hopefully remove the window automatically. If it doesn't, then it should be simple enough to do that manually, too. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now