Hobbes Posted April 15, 2003 Share Posted April 15, 2003 I was just editing the stores on one of my bases so that I could research Alien Reproduction (an UFOPedia entry left out of the game) when I saw another feature that I had never heard of: Alien Habitat Anyone knows what the heck that is? The game doesn't allow you to research it but I'm guessing it would be those tropical gardens usually found on alien bases. Link to comment Share on other sites More sharing options...
NKF Posted April 15, 2003 Share Posted April 15, 2003 The alien habitat sounds more like an alien's living space to me. - NKF Link to comment Share on other sites More sharing options...
The Demi-Godly One Posted April 15, 2003 Share Posted April 15, 2003 Well could you find it in the origional versions of X-com? Does anyone know? Link to comment Share on other sites More sharing options...
Rattler Posted April 15, 2003 Share Posted April 15, 2003 Could you post it if you find out? Cause this sounds interesting Link to comment Share on other sites More sharing options...
The Veteran Posted April 15, 2003 Share Posted April 15, 2003 I'd agree with Hobbes. I'd guess it's the huge gardens... And no DG1 the original XCom IS the original XCom. Like Apocalypse there were just certain ideas that didn't make it past the drawing board... Therefore habitat and reproduction (and maybe more!) were in the game but not researchable... Link to comment Share on other sites More sharing options...
Hobbes Posted April 16, 2003 Author Share Posted April 16, 2003 If you edit a savegame you can add 1 Alien Reproduction to the base's stores and then your scientists can research it. The UFOPedia entry for it is of an alien baby swimming in a cloning tank and the text explains it a bit. I just went back to the editor and gave it another look....there's also an item there called UFO Construction that you can add to the base's stores (and sell for 20k since you can't also research it). My guess is that they picked it up later for TFTD as Alien Sub Construction. Actually if you count the number of entries on the section UFO Components/Submersible Technologies of both games they both total nine, if you include Alien Habitat and UFO Construction on UFO. The TFTD designers must have simply activated those features and put them on the game. Link to comment Share on other sites More sharing options...
The Demi-Godly One Posted April 16, 2003 Share Posted April 16, 2003 By origional versions I meant everthing that was in the origional copy, on the origional drawing board.(Since I know they took some things out, and changed the colours for weapons and stuff) So does anyone know of anything else that was taken out? Link to comment Share on other sites More sharing options...
Bomb Bloke Posted April 21, 2003 Share Posted April 21, 2003 I haven't heard of alien habitat, and I've played a LOT of X-Com. So I'm guessing it's another older version. I'm going to have to go out and collect all the different types one day. :hmmm: But anyway, TFTD has Alien Re-Animation zone, and you can't research that, either. Link to comment Share on other sites More sharing options...
JellyfishGreen Posted April 22, 2003 Share Posted April 22, 2003 So does anyone know of anything else that was taken out?XCommand lists a few artifacts embedded in the game files but never used. Look under X-Com: Unused Features. BB: DG1 means drawing board stuff that was disabled in the (first) release. Link to comment Share on other sites More sharing options...
The Demi-Godly One Posted April 22, 2003 Share Posted April 22, 2003 But those are mostly items!(But thanks that's pretty cool) I mean other things like a ufopedia entry or something. Link to comment Share on other sites More sharing options...
Hobbes Posted April 22, 2003 Author Share Posted April 22, 2003 This is the UFOPedia entry for Alien Reproduction: These chambers contain alien foetuses. The design of these containers seems to suggest that the aliens which use this process rely completely on laboratory reproduction. The rich nutrients ensure rapid development of the foetus. This factory line system could generate thousands of alien clones in a short space of time. The process could be easily adapted for human reproduction, or alien-human hybrids. Link to comment Share on other sites More sharing options...
The Demi-Godly One Posted April 22, 2003 Share Posted April 22, 2003 Where did you find that UFOpedia entry? Link to comment Share on other sites More sharing options...
NKF Posted April 22, 2003 Share Posted April 22, 2003 That particular disabled feature can be researched if you add it in with a store editor. I believe once seeing an old screenshot of the game well before it was released. I recall it was a sort of blue-ish panel with a picture of a rocket launcher and a portrait of a 3d-polygon rendered soldier. Now that was completely different from what we are now all familiar with. - NKF Link to comment Share on other sites More sharing options...
BladeFireLight Posted April 22, 2003 Share Posted April 22, 2003 one other less known feature was "retirment through wounds" where a unit would not die but be unable to recover from the results of combat and be removed from active duty. -Blade FireLight Link to comment Share on other sites More sharing options...
Stewart Posted December 27, 2004 Share Posted December 27, 2004 I'd agree that it refers to the alien gardens et al. Since that doesn't directly lead to UFO ship thrust and so on, I guess they left it out of the game. 100 bucks per unit if I recall correctly. Link to comment Share on other sites More sharing options...
The Veteran Posted December 30, 2004 Share Posted December 30, 2004 Here's an interesting query... What was in the central room on a Supply ship's second floor... I never managed to not blow one up so the only thing I ever saw was a big hole in the floor and what seemed to resemble one of the cutting arms from an alien harvesting suite... Answers on a postcard! Link to comment Share on other sites More sharing options...
NKF Posted December 30, 2004 Share Posted December 30, 2004 Dental equipment. - NKF Link to comment Share on other sites More sharing options...
maxoman Posted December 30, 2004 Share Posted December 30, 2004 fireworks. aliens also celebrate new year. and the reaon you never saw one is they already blew it up in flight. Link to comment Share on other sites More sharing options...
Zombie Posted December 31, 2004 Share Posted December 31, 2004 Here's an interesting query... What was in the central room on a Supply ship's second floor... I never managed to not blow one up so the only thing I ever saw was a big hole in the floor and what seemed to resemble one of the cutting arms from an alien harvesting suite... Answers on a postcard!Ummm... Sorry, I'm out of postcards at the moment. How would a post do? Anyways, that central room with two doors on Level 1 of a Supply Ship contains 2 units of "Alien Surgery". The setup looks quite similar to the Alien Surgery found on Level 0 of a Harvester. The only difference is the Harvester has 8 units of Alien Surgery, and a "trap door" built into the floor to collect cattle. How the aliens are able to lug a huge cow to Level 1 of the Supply Ship without a trap door is beyond me! Link to comment Share on other sites More sharing options...
The Veteran Posted January 1, 2005 Share Posted January 1, 2005 And how would they fit it in too it's not a large room! I always thought it looked more like maybe human surgery or something but then I thought why on a supply ship? So I wonder if that was originally meant to be something to do with alien cloning/reproduction... After all, aliens need to be supplied just like weapons Link to comment Share on other sites More sharing options...
Stun Grenade Posted January 1, 2005 Share Posted January 1, 2005 This thread is ova a year old... Who keeps reviving em? Is it legal... :dead: Link to comment Share on other sites More sharing options...
Danial Posted January 2, 2005 Share Posted January 2, 2005 Well it's certainly not illegal, but it is generally frowned upon. However, I'm pretty sure I did the exact same thing myself when I first signed up Link to comment Share on other sites More sharing options...
Jman4117 Posted January 2, 2005 Share Posted January 2, 2005 Medical suplies, alien clones, "the doctor visits the base"? Link to comment Share on other sites More sharing options...
NKF Posted January 2, 2005 Share Posted January 2, 2005 I imagine they often have occasion for on-the-spot surgery - on the food. Hah, yes! They might have misjudged the proportion of their food and so need to downsize it a bit before cramming it into those nutrient vats. Or they're just transporting it as supplies. Why they put the machines together for transport... hmm. Haven't a clue, but why do the aliens do most things the way they do it? - NKF Link to comment Share on other sites More sharing options...
The Veteran Posted January 2, 2005 Share Posted January 2, 2005 I think we should add this thread to the long list of unanswered questions we already have... Do sectoids really exist...Why don't aliens wear shoes...And where do they carry their extra ammunition... Log it into the archive boys, some things we just are not meant to know Link to comment Share on other sites More sharing options...
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