Pete Posted December 24, 2005 Share Posted December 24, 2005 Looking back at the fuel pods (when you get a minute obviously ), it might be nice if they were reflected in the floor. In fact, it'd be cool if you could get the floor to be reflective really. I always imagined those Sectoids to have clean, polished floors. The Floaters would have bloodied floors due to dissection, the Mutons would have muddy floors due to being foot soldiers etc. In fact, if this did eventually turn out to be a full-blown mod, that'd be an inteteresting idea - you could tell who's on board by the state of the floors near the entrance and crap yourself you a varying degree accordingly Link to comment Share on other sites More sharing options...
Danial Posted December 24, 2005 Author Share Posted December 24, 2005 That's a pretty cool idea about the floor-mess, and it would be very simple to implement. The reflective floors on the other hand are not so simple... for me anyway. As far as I know, water is the only thing in HL2 that truly reflects world objects. Everything else uses simple environment maps. The floors should definately be reflective though. That would look awesome. Link to comment Share on other sites More sharing options...
Stun Grenade Posted December 24, 2005 Share Posted December 24, 2005 Well you kind-of get that feeling when you walk inside the aircraft/UFO's of them being shiny and hard and etc... The sound tells it too. Link to comment Share on other sites More sharing options...
Pete Posted December 27, 2005 Share Posted December 27, 2005 It's a pity you can't just have a very thin layer of water on the floor then... I guess that'd make some odd splashing noises that would ruin it. Howsabout you had a REALLY thin layer of water and some kind of transparent floor above it? Guessing you probably don't know how to do that, but it might be an easier solution to reach Link to comment Share on other sites More sharing options...
Dumb_Commander Posted June 20, 2006 Share Posted June 20, 2006 Yo, Danial, are you stil doing this, I would like to see more progress. Link to comment Share on other sites More sharing options...
Danial Posted June 20, 2006 Author Share Posted June 20, 2006 Unfortunately, no. The ship itself is complete, but I never could figure out modelling properly, so there's no objects Link to comment Share on other sites More sharing options...
Dumb_Commander Posted June 21, 2006 Share Posted June 21, 2006 Then learn it, there are countless tutorials on the iternet, just goolge for them. Link to comment Share on other sites More sharing options...
Bomb Bloke Posted June 21, 2006 Share Posted June 21, 2006 Or perhaps someone else could finish off the map? Link to comment Share on other sites More sharing options...
Dumb_Commander Posted June 21, 2006 Share Posted June 21, 2006 OR perhasp someone else, it's to bad I'm a lazy. Link to comment Share on other sites More sharing options...
AlanatXcomHQ Posted June 21, 2006 Share Posted June 21, 2006 Hey Danial, I found a site that I think should help you out a bit. https://www.iwannamap.com/ Its got tutorials and everything on mapping with HL2.You should also have a go at https://halflife2.filefront.com/ Link to comment Share on other sites More sharing options...
Fox Posted July 13, 2006 Share Posted July 13, 2006 Yeah I tried messing with SDK and man was it a pain. They should teach a class on it somewhere... there's a few big things I want in life and one of them is the X-COM mod for an FPS. The other things I want have to do with girls. I'll leave it at that. Link to comment Share on other sites More sharing options...
Bomb Bloke Posted July 13, 2006 Share Posted July 13, 2006 Now, I could have sworn I found and downloaded such a mod once. Doesn't seem to be on my drive though. And I have a vague memory of buying Counter Strike for some reason... *searches* Ah! Here we go! The site Gimli linked to has since changed a bit, but you can still find the maps here and here. They don't look quite as impressive as Danials model, but hey, it's a start. Link to comment Share on other sites More sharing options...
Gimli Posted July 13, 2006 Share Posted July 13, 2006 I've been thinking of making such a mod for the Serious Engine 2 (or 3 if it's finished by then). I'm not so much worried about learning how to use the engine (the guys who beta tested it are always on IRC helping others), it's more the lack of time and people willing to work with it. But it is the best editor out there right now. Link to comment Share on other sites More sharing options...
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