Azrael Strife Posted October 15, 2005 Share Posted October 15, 2005 @Azrael: You'll probably run the game as well as the demo. Only difference is that it will probably use a little longer loading some missions than the ones in the demo.I will be very happy with that Link to comment Share on other sites More sharing options...
Kret Posted October 15, 2005 Share Posted October 15, 2005 EppuTheHeppu..., one thing before I start, mind me shortening your nick to ETH? I don't like much the way they've made the final stances movement dependant. If you want them to be standing you have finish the move running, if you want them to be kneeling they have to be walking and if you want them prone, they have to be crawling I also find it odd how combat animation and damage is processed. Have you noticed how a reticulan falls from a distant sniper shot, when the bullet has barely left the rifle and a second later the bullet is flying over the body of the target it killed? Link to comment Share on other sites More sharing options...
Llama8 Posted October 15, 2005 Share Posted October 15, 2005 The Demo won't run on my pc (WinME), it comes up with the following error: RegisterClass Error:Can't register window class "wndclassSimplest".Perhaps you are running under WIN9x with UNICODE and you don't have MSLU. Ok, so I am (kinda) running Win9x, but what's MSLU, how do I get it & will the full game run on WinME?If it doesn't, I'm (needless to say) not going to be a happy camper... *looks at requirements* Link to comment Share on other sites More sharing options...
riker_fly Posted October 15, 2005 Share Posted October 15, 2005 Wow!! I just must say Congratulations Altar!! Link to comment Share on other sites More sharing options...
Kret Posted October 15, 2005 Share Posted October 15, 2005 Results here for MSLU:https://www.acronymfinder.com/af-query.asp?...ct&Acronym=MSLUMicrosoft Layer for Unicode on Windows 95, 98, and Me Systems And here's the Microsoft Pagehttps://www.microsoft.com/downloads/details...&displaylang=en Funny, the game isn't even out yet and we still try to provide solutions Link to comment Share on other sites More sharing options...
Llama8 Posted October 15, 2005 Share Posted October 15, 2005 Thanks Kret. One last question, I've dl'd the MS file, but I'm not entirely sure where to put the two files. I've tried putting them in the UFO:AS Demo folder & the Windows directory, but still no luck. Any ideas anyone? Link to comment Share on other sites More sharing options...
Fighter2a Posted October 16, 2005 Share Posted October 16, 2005 Guys, is there any way to play on a resolution not 1024x768? Link to comment Share on other sites More sharing options...
Slaughter Posted October 16, 2005 Share Posted October 16, 2005 They meant to include other resolutions, but ended with only 1024*768 because of time issues Link to comment Share on other sites More sharing options...
Azrael Strife Posted October 16, 2005 Share Posted October 16, 2005 I wonder what would games look like if they weren't pushed into a certain deadline, they would probably not have as many bugs, have many other options, be far better...Take MOO3 as an example, the game is so bugged you can barely play it as it is Link to comment Share on other sites More sharing options...
Tycow Posted October 16, 2005 Share Posted October 16, 2005 I wonder what would games look like if they weren't pushed into a certain deadline, they would probably not have as many bugs, have many other options, be far better...Take MOO3 as an example, the game is so bugged you can barely play it as it is <{POST_SNAPBACK}> Just finished playing it again, god I want this game Has anyone had a dig around in the demo files? See if theres any more info we can get? Link to comment Share on other sites More sharing options...
Sophocles Posted October 16, 2005 Share Posted October 16, 2005 I played the demo and it looks gorgeous. Altar have delivered on every possible area of the game. The complexity has risen to impressive levels from what one can see by the explenations of the tutorial, while providing simple and fuctional menus. I don't want to sound blasphemous but it looks like we have a true successor of the initial UFO enemy unknown. I just want to say BRAVO to the guys and welocome UFO series on the new millenium. Link to comment Share on other sites More sharing options...
Kret Posted October 16, 2005 Share Posted October 16, 2005 Well, the vfs structure seems to be the same as in aftermath since I can view and navigate it's contents. Checked a file called diplomacy.txt seems to set how much different actions affect your relations with each faction. One negative effect is dimissing a soldier from that faction Link to comment Share on other sites More sharing options...
Kriptor Posted October 16, 2005 Share Posted October 16, 2005 Warning! Possible spoilers! /strategic/configs/stratgame/research/preq.txt - the whole research treeStarghosts, wargots, new model spaceships, reticulan aftermath...... AND Look at these concepts: concept 1concept 2Wargots? Link to comment Share on other sites More sharing options...
Rezed Posted October 16, 2005 Share Posted October 16, 2005 Umm, i thing those are fan arts I know i've seen them somewhere before There was one screen shoot showing wargots but i can't find it right now Link to comment Share on other sites More sharing options...
Kriptor Posted October 16, 2005 Share Posted October 16, 2005 It's from the ufo-aftershock site. Link to comment Share on other sites More sharing options...
Pete Posted October 16, 2005 Share Posted October 16, 2005 Kriptor - they are definitely screens from fan contests that ALTAR has run. We still don't know what a Wargot ill look like yet *** On a slightly unrelated note, the next person to contact this site and say they're not going to buy "our" game (they seem to be under the mistaken impression that Slaughter and I are ninja-coders) because of StarForce copy protection is going to feel my boot up their behind. Anyone reading this thread wishing to make a complaint about this particular topic can go to www.cenega.com (publisher's site) or www.ufo-aftershock.com (official game site) and get their message across there. We will provide as much support as we can about the game once it's released and we have a copy, but we'll likely only be able to suggest basic fixes and suggestions. We can't get entire portions recoded for anyone Link to comment Share on other sites More sharing options...
Tycow Posted October 16, 2005 Share Posted October 16, 2005 Kriptor - they are definitely screens from fan contests that ALTAR has run. We still don't know what a Wargot ill look like yet *** On a slightly unrelated note, the next person to contact this site and say they're not going to buy "our" game (they seem to be under the mistaken impression that Slaughter and I are ninja-coders) because of StarForce copy protection is going to feel my boot up their behind. Anyone reading this thread wishing to make a complaint about this particular topic can go to www.cenega.com (publisher's site) or www.ufo-aftershock.com (official game site) and get their message across there. We will provide as much support as we can about the game once it's released and we have a copy, but we'll likely only be able to suggest basic fixes and suggestions. We can't get entire portions recoded for anyone <{POST_SNAPBACK}> Don't worry mate, I saw starforce, and my preorder is still waiting there. No changes here because I want this game really badly Well done devs Link to comment Share on other sites More sharing options...
Rezed Posted October 16, 2005 Share Posted October 16, 2005 Me too, this game is simply from heaven Devs made one hell of a goooooood job :] This is my 3rd game fromaltar and each one is better and better (1st:Original war(great RTS), 2nd UFO:AM and now it will be AS ) Link to comment Share on other sites More sharing options...
Sophocles Posted October 16, 2005 Share Posted October 16, 2005 In the english mission at street level when you reach the building there is a series of broken glass doors (only frames standing). I had a slodier from one side but couldn't see or shoot an alien standing from the other. Has anyone noticed other similar issues?? Link to comment Share on other sites More sharing options...
Azrael Strife Posted October 16, 2005 Share Posted October 16, 2005 Pete, Slaughter and Thorondor are in the credits! Link to comment Share on other sites More sharing options...
Kret Posted October 16, 2005 Share Posted October 16, 2005 I'm hoping they also make a special appearance as aliens so we can blast'em to pieces :devil: Link to comment Share on other sites More sharing options...
Stiltman Posted October 16, 2005 Share Posted October 16, 2005 Man this is a great deamo.. been playing around with it for like long time.. looking forward for the release. though is there anyone more than me that wish they had more ammo.. like for the M4... and maybe had like a couple of more of the weapons that is in the demo.. Link to comment Share on other sites More sharing options...
ziggy5540 Posted October 16, 2005 Share Posted October 16, 2005 This demo is reminding me so much of the Evil Genious Demo a while back. I spent SO much time on that demo, and dug deeper into it than it was intended. So far in this demo I am LOVING the fact that research actualy means something. When you research things (like the earth folklore) you see a sceen like the one at the beginning and in some there are even movies (although they crash the game due to their absence). There is SO much cool stuff in this game that I am getting it, and maybe even willing to import it so I can get it sooner. Thanks Altar for the demo, not too happy about the wait for it to come here to North Americal though. BAD Cenega! Bad monkey! Link to comment Share on other sites More sharing options...
Pete Posted October 17, 2005 Share Posted October 17, 2005 Hehe, nice one ziggy, glad you're liking it and importing it nevertheless Link to comment Share on other sites More sharing options...
Stefan100 Posted October 17, 2005 Share Posted October 17, 2005 Very good demo! Great job ALTARians. Sad I can't play it any more... Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now