mackal Posted October 9, 2005 Share Posted October 9, 2005 What purpose does Stamina serve? I think I've read somewhere, as a sidenote, that when stamina runs out any subsequent running incurs "walking" time costs (in the turn-based mode), meaning that given the same number of time points at start of turn you can't cover as much ground as when the agent is fresh. Are there any other side-effects? Is there a good source elsewhere that describes the effects of Stamina (or all the stats, for that matter)? Link to comment Share on other sites More sharing options...
Bomb Bloke Posted October 10, 2005 Share Posted October 10, 2005 I gather stamina and the amount of strength a unit has dictates the amount of time an agent can run. Link to comment Share on other sites More sharing options...
NKF Posted October 10, 2005 Share Posted October 10, 2005 As it was in the first two games, stamina is a movement limiter. In UFO and TFTD, you could only walk between tiles as long as you had stamina. In Apocalypse, stamina differs slightly in that it controls how often you can run. You can continue to move, but you'll at walking speed. Having exhausted your stamina shouldn't affect you in any other way, and you'll recover your stamina at the normal rate. I haven't played turn-based Apocalypse in a while, but I'd guess that this is the same as it is in pausable-real-time. So if you want to keep running for extended periods of time, you want to take an occasional power breaks. If you walk all over the place, your spend as much stamina as you can recover it, so there's no increase or decrease in stamina. In turn based, if you're fully exhausted - give yourself a few turns to catch your breath before moving on. - NKF Link to comment Share on other sites More sharing options...
Stun Grenade Posted October 10, 2005 Share Posted October 10, 2005 I don't see the point in running in TB. So I guess stamina would only be useful in RT? Link to comment Share on other sites More sharing options...
Faskalia Posted October 10, 2005 Share Posted October 10, 2005 I don't see the point in running in TB. So I guess stamina would only be useful in RT?<{POST_SNAPBACK}> Running lets you cover more tiles per tu. Link to comment Share on other sites More sharing options...
ricardo440 Posted October 10, 2005 Share Posted October 10, 2005 So what is the point of not running in TB. In real time it means you can't shoot while running. But in TB you have to "stop" to shoot anyway. I never play TB (excepts once the very first mission)I like real time as it means you can finish easy missions in a few minutes. Link to comment Share on other sites More sharing options...
Faskalia Posted October 11, 2005 Share Posted October 11, 2005 So what is the point of not running in TB. In real time it means you can't shoot while running. But in TB you have to "stop" to shoot anyway. I never play TB (excepts once the very first mission)I like real time as it means you can finish easy missions in a few minutes.<{POST_SNAPBACK}> I am guessing, that running affect the aliens reaction fire, as well as the agents spotting abilitys. But as i said, its a guess. Link to comment Share on other sites More sharing options...
NKF Posted October 11, 2005 Share Posted October 11, 2005 Well, the main reason against running all the time in Turn Based is that your soldiers will be able to get from A to B a lot faster, they'll also end up coughing and spluttering their lungs out and will not be able to run when the time for running finally comes. Basically, you use less TUs to move, but you'll use up more stamina. And if you over exert yourself, you'll be stuck walking anyway. Walking uses more TUs, but it's less demanding on stamina. It does mean you'll still be using more TUs per step and if the reaction mechanics in Apocalypse are the same as the ones in UFO/TFTD, then this doesn't bode very well for your reaction level at all. I suppose it would work if you just stick to running and take the occasional power break and skip every few turns to rest up and recover your stamina. - NKF Link to comment Share on other sites More sharing options...
mackal Posted October 11, 2005 Author Share Posted October 11, 2005 Thanks for the great replies. Actually I'm noticing it doesn't matter much once you get your Marsec suits... flying in "run" mode does not seem to eat stamina. So I always have my grunts in "run" mode, and just make sure they fly everywhere. Well, not quite; I make them run for real from time to time, to have them train their stamina... Link to comment Share on other sites More sharing options...
megaman357 Posted July 12, 2006 Share Posted July 12, 2006 the more u run the more stamina u use and u eventually burn out and slow down like in real life, if u run too much u get tired and slow down, in anwser of a previous question running is good for retreating from a dangerous area to get a better position without sitting there fireing while u die slowly, also if u spot an alien but cant seem to hit him run in so ur guy does not fir and slow down before he gets in position, in walk mode when u see an alien ur guy will tend to stand his ground and fire rather than keep walking so running is good for re positioning in hot combat or evading a brainsucker in RT play, and yes flying does not burn stamina because ur not using ur legs to move so u dont get tired so u dont burn stamina, its a simple matter of how much action ur body is taking, flying is done by the pack so it has no physical strain on ur body (unless ur afriad of high places heh), running puts strain on ur body so will naturally ware u down Link to comment Share on other sites More sharing options...
Alex_D Posted July 23, 2006 Share Posted July 23, 2006 And IIRC in Xcom 1 and 2 the medkit had some drugs to "add" some the energy lost in such way. However I don't see anything like this in Apoc. I once thought that the psy-clone will have such similar effect. Does it? Link to comment Share on other sites More sharing options...
Bomb Bloke Posted July 23, 2006 Share Posted July 23, 2006 I don't think you can use PsyClone. Link to comment Share on other sites More sharing options...
Alex_D Posted July 23, 2006 Share Posted July 23, 2006 Well, it's possible to use it but nothing happens Link to comment Share on other sites More sharing options...
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