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Cant go to German Manor


Ion Mage

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Okay, according to some hearsay and FAQs, I gather that I need to capture this Koch guy to get to the Organization storehouse, wherein I get my first PKs. Now, I already finished the German Intelligence HQ, and got both clues from it. I should be getting the german manor now! But, I dont have it. I also did the mission where I get the clue detailing how to read coded messages, but that did nothing to help me on this matter. What other missions need to be done to unlock the German Manor?
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The missions are in a kind of semi-randomized order I think, all to add to re-playability. :blush:

I don't know if the best way is to get where the worldmap point you, (flashes), instead of taking on all missins in the region.

Come to think about it, I'm not quite sure you'll get all the missions in one campaign.

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Yeah, man, just keep moving forward. In my experience, you get all of the missions (if you're like me, and can't leave before you've discovered EVERY CLUE) if you just go to as many places are available. I've played through about 3 different times, and while the mission order was largely similar each time, there were a few differences.

 

Did you end up finding the way through?

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Spoiler Alert!

 

 

 

 

 

 

 

 

 

 

 

 

The UFO mission (random enc.) is in S2. (The X-Com ray-gun)

 

The only Swiss random encounter I've encountered in S3 is where you get Shade.

 

And SeeBizkit is actually named SeaDevil. :angry:

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Heh! Good call! I never found the SeaDevil, but a friend did, randomly, without even looking for it, and he said it basically broke the game for him. :angry: Too damn powerful.

 

Kizmiaz, do you know the locations of other good secrets and stuff in S2? I'd love it if you could detail the ones you know so I could include them in the S2 Gameplay FAQ that we're starting to build over in the S2 Support Forum (find thread HERE).

 

That'd be sweet!

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