Slaughter Posted July 7, 2005 Share Posted July 7, 2005 Cenega Publishing and Redboss Ltd. announced today that they are bringing UFO: Aftershock to mobile devices. It is developed using the Java technology (J2ME), so anyone with a mobile phone, smart phone or PDA supporting it can play. It is expected to be released in the fourth quarter of 2005 - not so long after the game is released on PC. You can find more details in the press release at the Cenega site. Link to comment Share on other sites More sharing options...
Thorondor Posted July 8, 2005 Share Posted July 8, 2005 This should be interesting :: The most decent experience should be when running it on PDA's, I suppose (larger screen, using a stylus). Not a first for ALTAR, but not very common in the rest of the PC industry... Link to comment Share on other sites More sharing options...
infael Posted July 8, 2005 Share Posted July 8, 2005 Quite a surprise. Of course, the mobile version would have to be greatly stripped down, for file size and battery life... Link to comment Share on other sites More sharing options...
Accounting Troll Posted July 9, 2005 Share Posted July 9, 2005 Recommended price 3-5 euros? A typo surely? Link to comment Share on other sites More sharing options...
Slaughter Posted July 10, 2005 Author Share Posted July 10, 2005 Looking at it's release, I'm fairly sure that this will be a simple java game only using the Aftershock name. I don't think you should expect a Pocket PC UFO sort of game. Probably more of a "Tetris named UFO: Aftershock" type Link to comment Share on other sites More sharing options...
Accounting Troll Posted July 10, 2005 Share Posted July 10, 2005 Aftermath came on two CD roms, and Aftershock isn't going to be any smaller. I can't see anyone fitting the full game onto a PDA in the next five years. I would love it if they had made it possible to transfer a saved game across to a PDA so you can play it on the train. Link to comment Share on other sites More sharing options...
Thorondor Posted July 10, 2005 Share Posted July 10, 2005 "I would love it if they had made it possible to transfer a saved game across to a PDA so you can play it on the train." I no longer own a PDA, but if I did I'd surely love to have that possibility as well, Accounting troll. It would also encourage people to buy both PC and mobile versions of the game. :: But I guess we should be concerning ourselves with the possibility that the game might lose its propriety in the translation first and foremost. It would be a terrible waste, and a game such as UFO: Aftershock deserves better than j-lobotomy 101... Link to comment Share on other sites More sharing options...
^SiggeN^ Posted July 11, 2005 Share Posted July 11, 2005 "I would love it if they had made it possible to transfer a saved game across to a PDA so you can play it on the train." Would be great if you could play on the computer - "pause" a couple of missions. That is: Just say that you want to take them - select men and weapons and put them in a queue for later playing. Sync it with the PDA and play a couple of missions on the bus/train/plane/whatever and when you come back you can sync it once again and the missions are now marked as complete A bad part is that I think Java in general is slow, but unforunately there are not so many alternatives that will work in PDA, mobile etc. Link to comment Share on other sites More sharing options...
Slaughter Posted July 11, 2005 Author Share Posted July 11, 2005 Yeah, Java is slow, but the most used alternative for mobile phones. Only viable option to develop the game in it. Link to comment Share on other sites More sharing options...
J.R. Posted July 11, 2005 Share Posted July 11, 2005 This is what redboss do in Czech Rep., but it's in Czech: https://www.redboss.cz/ Link to comment Share on other sites More sharing options...
Accounting Troll Posted July 11, 2005 Share Posted July 11, 2005 The language barrier hasn't stopped me working out what some of the games they're promoting are about Link to comment Share on other sites More sharing options...
Slaughter Posted July 11, 2005 Author Share Posted July 11, 2005 This is what redboss do in Czech Rep., but it's in Czech: https://www.redboss.cz/Any idea what Aftershock will be like? How long have they worked on it? Link to comment Share on other sites More sharing options...
J.R. Posted July 11, 2005 Share Posted July 11, 2005 No. Two month? Link to comment Share on other sites More sharing options...
Slaughter Posted July 11, 2005 Author Share Posted July 11, 2005 Fairly quick development then, if it's to be released in Q4 this year. Then again, they have quite a bit of material to work on Link to comment Share on other sites More sharing options...
J.R. Posted July 18, 2005 Share Posted July 18, 2005 It's much more easy to prepare game for mobile phone, it could take 5-6 months, so they can manage it. Link to comment Share on other sites More sharing options...
Thorondor Posted July 19, 2005 Share Posted July 19, 2005 As reported at UFO:AS's HQ, Redboss talks some more of their UFO: Aftershock port at their Czech web site, here. The images included for background purposes there should be familiar to most :: On their Press Release they've proclaimed their desire to adhere to the experience offered on the PC. Limitation of the medium aside, I hope the translation proves faithful... Link to comment Share on other sites More sharing options...
Slaughter Posted July 19, 2005 Author Share Posted July 19, 2005 Screens look neat! Link to comment Share on other sites More sharing options...
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