mx2k Posted January 27, 2004 Share Posted January 27, 2004 Hello, i just figured out how the editor works () and stareted making my own mod. i changed difficulty a bit and now my problems begin: 1. i want to mod the backstab - where can i find the variables for backstabbing? (they're not under the difficulty settings) 2. i want to remove laser and plasma weapons. which entries do i have to delete? is it just the ones under 'RPGWeapons'? or are there more entries to delete? which AmmoTypes and Clips to delete? A short tutorial would be nice!There's a character named helena, who's carrying a PK LaserGun. Is she still working when i delete the laser guns? (i put another weapon i her hands but she still shows up wielding lasergun model) 3. Under Difficluty settings, there are "Always Critical" and "Headshot should kill". Has anyone an idea what these vars are doing exactly?- Headshot stuff is the one which reduces 'to hit' on head to 4%, right?? Any way to tweak this, so it will do all the damage and have an 'to hit' of about 40% as it is normal? (Yeah i mean your to hit shouldn't be reduced by about 35% only cause the headshots are deadly!?)- Is Always Critical affecting only the player characters shots or have all the enemy mobs AC enabled then? I apologize partial bad english. :oops: Thanx for any help[mx] Link to comment Share on other sites More sharing options...
Ishan Posted January 27, 2004 Share Posted January 27, 2004 The last three rows in the DifficultyConstants table have entries for backstab multiplier but I don't know yet if these are really working. Can't say anything about your other issues now because I still do my first modding trials also. :wink: Link to comment Share on other sites More sharing options...
mx2k Posted January 27, 2004 Author Share Posted January 27, 2004 DifficultyConstants table? this one isn't accessible via the editor so i will read the ModdingConstants thread. Any idea what the HideProbability and AssisinProbability mean? is it player based or for the NPCs? Still dont't know what exactly to delete to get rid of the laser and plasma weapons. need info or link to appropriate thread please. thx[mx] Link to comment Share on other sites More sharing options...
Ishan Posted January 27, 2004 Share Posted January 27, 2004 I would say these Probability entries are for the AI how often they should hide and try to encircle player characters. I've already increased the values but haven't made any tests yet. Link to comment Share on other sites More sharing options...
kermix Posted February 23, 2004 Share Posted February 23, 2004 2. i want to remove laser and plasma weapons. which entries do i have to delete? is it just the ones under 'RPGWeapons'? or are there more entries to delete? which AmmoTypes and Clips to delete? A short tutorial would be nice!There's a character named helena, who's carrying a PK LaserGun. Is she still working when i delete the laser guns? (i put another weapon i her hands but she still shows up wielding lasergun model) Check the S2HQ Home link and some of the links on the left side (most notably, the Weapons link and Tables) to find all the info on the weapons you want to remove. Without having dug too far into the editor myself, my best educated guess would be that you'll want to edit any character that is listed as carrying one of the removed items. They'll probably show up in game empty-handed otherwise (I doubt the game will die, it'll probably just issue a warning in the console saying that the weapon ID doesn't exist). Just use the aforementioned weapon lists and pick a suitable replacement for Helena. If necessary, you may want to try altering her stats accordingly to keep them balanced in terms of her offensive capability with whatever new weapons you assign her. Link to comment Share on other sites More sharing options...
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