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How do you enable mods?


Gregron

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Games are saved WITH the mods enabled, so if you load a game you are actually turning OFF the mod!

 

Thee is a work around though! There is a utility called 'AddMod' (you can find it on s2hq) which allows you to add mods to savegames (and remove them)

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thanks bro, that seemed to work, too bad tha headshot mod doesn't work :) all it seem to do is make it so that even after like 100ap's spent in sniper I only have a 15% chance of getting a headshot and then when I do it doesn't any more damage
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  • 7 months later...

HI

 

Before I mess up my game -- I have dl'd a couple mods (oddball 1.2and the Diehard mod). I assume with Oddball's that I would extract its conteents to the SS2 directory. What do I do with Diehard?? It is not a zip file -- Where does it go.

 

Finally do mods asutomatically take precedence whenyou start a campaign or do you have to do something to enable them.

 

 

PS - wishlist

 

A mod that gets rid of all sci-fi elements but still has a good plotline. Any chances??

 

Thanks for your efforts

 

 

georgesmiley

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