Kenny5512 Posted November 8, 2003 Share Posted November 8, 2003 Help! I can't find all the models you can choose from during the character creation (when you select your class... you can choose what uniform you want... but i cant find them in the editor)Are they in a specific area?Can we make all the models selectable in the game? Link to comment Share on other sites More sharing options...
Darth Valium Posted November 8, 2003 Share Posted November 8, 2003 perspc something axis or allies. Link to comment Share on other sites More sharing options...
Kenny5512 Posted November 8, 2003 Author Share Posted November 8, 2003 Ok i finally found it !!I made all the things you explain in your "changing player skin" topic... i created my mod, i select it in the game, but nothing changes !the character looks like before, the skin didnt change... (I know it doesnt appears in the character selection menu, so i "really" started a game... but it didnt work)So i have some questions :Your example was for a pre-created character (allies soldier i think).If you modify the Allies sniper skin, then you make a custom sniper... he would wear the new skin, wouldn't he?It was the first thing i done.... tried it with a custom character... but it didnt work, so i did exactly what you explain in your post.... but it still doesnt work.The mod works (at least in the editor : when i load the mod, and choose PC characters > hero > Allies sniper, i have the skin i want loaded.) Well.... so..... i dont understand. Sorry for my english, i hope you wont have problems to understand.. PS : the skin i wanted was the "German Field Agent", a skin that you can choose if you play Axis... it's a dark one with a hook, pretty good looking. Link to comment Share on other sites More sharing options...
Damien Posted November 8, 2003 Share Posted November 8, 2003 Do you select "Build" in your editor?I had the same problem before I realized that I needed to rebuild the mod. Aparently this functions as the editors "save" option. Link to comment Share on other sites More sharing options...
Oddball_E8 Posted November 8, 2003 Share Posted November 8, 2003 Yeah im having that problem too... changed not only the character models, but all the german, uk and terrorist models... pressed BUILD, watched the dance of the funny little dos windows and then moved the "description.txt" and "game.db" files to a new folder named MyUniformMod (or something) and activated it in the game... new campaign... nothing new about it... same old same old...no new uniforms or anything... whats up? Link to comment Share on other sites More sharing options...
Darth Valium Posted November 8, 2003 Share Posted November 8, 2003 as damien said. perhaps you've modded the "original game". when you did this, your mod wont contain any data, because of the way building works: 1.) reads the original database (a5game) into a .db file2.) reads the actual modded database into a .db file3.) compares the results of 1.) & 2.) and writes them into game.db when youve forgotten to create a new mod (at start of editor), youve to do following: 1.) stop sql server2.) move the both a5game*** files out of the res folder3.) autorun from s2-disc one, use repair-installation (works quick)4.) start editor, create a new mod, "MOD"5.) wait till finished6.) exit editor7.) move the files from step 2.) to the folder created during step 4.) in your s2 folder Link to comment Share on other sites More sharing options...
Oddball_E8 Posted November 9, 2003 Share Posted November 9, 2003 Well im not modding the original game... i named a mod in the startup of the editor and chose it to mod... so i dont understand why my mod is not working... Link to comment Share on other sites More sharing options...
Shadow21 Posted November 9, 2003 Share Posted November 9, 2003 as someone stated befor you need to "build" the mod which opens 2 dos windows. Link to comment Share on other sites More sharing options...
Oddball_E8 Posted November 9, 2003 Share Posted November 9, 2003 well i for one have done all that is supposed to be required:Started the editor, choosing a new mod and so forth.making the modpressing buildwatching the 2 dos windows do their stuff.moving the "game.db" and "description.txt" files from teh folder created by the modding tool into another folder inside SilentStorm named My_Modactivated it in the customgame selection...started new campaign...nothing happens... Link to comment Share on other sites More sharing options...
Shadow21 Posted November 9, 2003 Share Posted November 9, 2003 i suggest you leave the game db amd the other stuff where they are after building and try to run the mod then at least it worked for me like that. Link to comment Share on other sites More sharing options...
Darth Valium Posted November 9, 2003 Share Posted November 9, 2003 perhaps you should try this: you need a tool capable of hexadecimal fileviewing, like ultraedit32.then build it.view the resulting game.db with the tool. there should be a lot of words, corresponding the column names of the altered tables. if not so, building has gone wrong. if there are entries, something doesnot work while loading your mod into the game. as an alternative you can try to build manually. you need: 1.) the game's game.db from s2 main-dir2.) the knowledge how to use the dataimport tool (just search for it, i explained it allready) to do:1.) dump your altered modification, db name is something like a5gamemod_nameofyourchoice2.) compare it against the game.db from above step 1.) (via diff -switch)3.) examine the resulting file / try it sstorm by the way, what did you exactly change? Link to comment Share on other sites More sharing options...
Oddball_E8 Posted November 9, 2003 Share Posted November 9, 2003 Ummm... thats just too rich for me man...ill just let someone else mod the game for me instead... what i changed?all the german models, uk models, player models, mercenary models, and terror models...that and the equipment of some troops... like uk troops not having russian weapons etc. Link to comment Share on other sites More sharing options...
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