Richard Posted September 15, 2003 Share Posted September 15, 2003 Time we get some custom scenario's... Come on people, send your custom savegames to S2HQ, so others (read: me) can play 'Defend the train'! Link to comment Share on other sites More sharing options...
Biggles Posted September 15, 2003 Share Posted September 15, 2003 Err Telly night tonight, I'll get back to work on it tomorrow with any luck. But hey, if anyone has a scenario they've done, I'm happy to host a few of the better ones here! Send me an email, I've got broadband, I can handle it! Link to comment Share on other sites More sharing options...
Negative Posted September 16, 2003 Share Posted September 16, 2003 now, this might be just plain stupid on my part, but where exactly is your email? all i see is aim and pm. Link to comment Share on other sites More sharing options...
Biggles Posted September 16, 2003 Share Posted September 16, 2003 ahhh.. it's on the homepage of s2hq.com , on the left in one of the side boxes. webmaster at s2hq dot com Link to comment Share on other sites More sharing options...
Action Ferret Posted September 23, 2003 Share Posted September 23, 2003 Some missions set in Africa would be nice, but what about a " Where Eagles Dare " type mission ? :idea: Link to comment Share on other sites More sharing options...
Tuna Posted October 2, 2003 Share Posted October 2, 2003 a short question how moddible is S2?can u rework the engine structure and fill in a more rpg style of gamelike having money and weapon shops? or is it just map & graphic moddible ohh realy hate waiting for this one. i want it now but retailers in sweden is like "newer heard of this game before" :x and now they delayed it in europe untill Q1 2004 :x [Edit] forgot to mention why i was asking this, its becuase i want to create a X-com mod with the new power full engine Link to comment Share on other sites More sharing options...
Biggles Posted October 3, 2003 Share Posted October 3, 2003 Firstly, it's delayed in the USA until Janauary 2004, but European release is still expected mid-october. As for modding... it's hard to tell just how muchcan be done at this stage. It looks pretty extensive, and I am sure that an X-Com mod would NOT be hard. (that reminds me.. oe of the 'cheats' is called 'Global_XCOM' I think it's time I tested it out! Link to comment Share on other sites More sharing options...
Viceman Posted November 10, 2003 Share Posted November 10, 2003 So when built a map, how it can be played? Which files must be saved, where and how? How do i start custom map? etc etc... Link to comment Share on other sites More sharing options...
Biggles Posted November 11, 2003 Share Posted November 11, 2003 There are some instructions for this in some other threads, you can either add it as a random map or you could load the console and load it manually, you will need the map or template ID to do so. Link to comment Share on other sites More sharing options...
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