Boks Posted December 30, 2003 Share Posted December 30, 2003 I've just started to look into creating custom missions and in the ModTools docs, it mentions another file you have to download (ModTools_Library.zip) to be able to use libraries. I've looked for it but can't seem to find it anywhere, does anyone know any more about it, or if it's even been released yet? Taken from the docs:Using librariesIn the file menu, there is the item "Open library". To use libraries, you have to download the file ModTools_Library.zip first. The file has the folder structure similar to the one where the UFO blocks are being stored. You have to merge the two folder structures (the one in the Gamedata.vfs with the one in ModTools_Library). Then simply select "Open Library" and go to the folder you want to open library in, and select the file _default_ubl.mdllib. A library window will open with all UFO blocks in the folder and you can insert a new block by simply double-clicking it. Also, is anyone clever enough (if it's possible) to develop a tool to edit/create ublocks? Cheers for any help Link to comment Share on other sites More sharing options...
Slaughter Posted January 2, 2004 Share Posted January 2, 2004 Don't think that file has been relelased yet. And welcome to the boards! Link to comment Share on other sites More sharing options...
Boks Posted January 2, 2004 Author Share Posted January 2, 2004 Cheers for the reply and welcome . Haha, love the av, I might have to nick that Link to comment Share on other sites More sharing options...
Slaughter Posted January 2, 2004 Share Posted January 2, 2004 hehe It was given to me by one of the forum members. He's a smiley addict, and for some reason he found it to fit me well. Have no idea why... Oh, and help yourself Interesting sig you got there by the way Link to comment Share on other sites More sharing options...
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