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v1.3 Patch


sigget

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"tactical/anims/rc4_unit_anim_pack.txt"

"tactical/configs/game/listofanim_hum.txt"

"tactical/configs/game/listoftimes.txt"

"tactical/configs/game/listofcreature.txt"

"tactical/configs/game/listofweapon.txt"

"strategic\configs\interface\dialog\debugcreatemissionwnd.txt"

 

This an excerpt from the patch script of patch13.vfs.(only names of the updated files, there are some added .wav files, too.) I dont know if there are other .vfs in the patch.exe.

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This coincides with the files that are hard coded to be read from gamedata.vfs and cant be overridden through cfg.vfs. Wonder why they had to patch them... Perhaps they're patching the directory structure and i can find a clue to the mysterious unknown1! :power: probably not...
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