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HARD_Sarge

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Hi Kret

killed the last Alien out side of the queen area

 

last crash message was

 

Assert Fatal

UFO AM release 1.3 file

C:\UFO_SFC\ASL\kvfs.cpp line 441"profile/3rd_try_Saves_name of save.vfs", disk full

 

file size on last file attempt was 10756

 

Hmmm for what it is worth, it wrote the save file, but it didn't write the DESC file which is 1 kb ????

 

 

can't finish the mission any way, can't get on the ramp to the last area of the ship

 

this is very disappointing

 

strange how at times patches can be worse then what they fix

 

oh well, I enjoyed it until I couldn't finish it

 

HARD_Sarge

 

will read the queen mission posts now, to see if may be there is a workaround (XCOM guided rockets would come in handy now_

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Oh crap, big issue there then. VFS (Virtual File System) used by AM for saves have a FIXED max size (or at least it seems like it). With so many mods adding so many features (weapons mainly), combined with the extra data used in hard difficulty (extra aliens per mission phase) it manages to fill the VFS disk (not the real hard drive) and if we add the final mission, this one probably had even more data to keep track off.

 

Ok, after some calculations here is a result

 

308 bytes for the VFS header

 

524288 bytes for VFS fat table

 

2816 bytes for VFS root directory

 

10485760 bytes for VFS clusters

 

11013172 total bytes that a VFS save game file can have at most

 

roughtly 10.5 MB ~ 10755 KB

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Roger doger

 

sooooo, looks looks like the mod's may be helping to expand the save file (which last mission is large to start with)

 

but removing some of the mods will/can break the save

 

ehhh, anyway to mod the VFS :blink:

 

hmmmm

maybe the game/windows was unstable, I got a crash later on when I went back to a old save and started a base mission, went to save just before I hit next and got the same type of error, but think that could be windows, never got this before the moon mission

 

thanks for looking into it

 

HARD_Sarge

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A possibility exist to try and "hand-craft" a VFS to hold more data (increase cluster size and/or cluster count in the file) But we would need to verify that the game will reuse that data found in the header and not overwrite with it's default values, appart that we would need to see if the game will load VFS saves with those fields changed (anyway, a 10 MB save is a bit large, don't you think?)

 

EDIT:

 

Bad news, altho the game will recognize "inflated" VFS files, whenever you try to save it will use it's default values for the VFS file rather than the ones existing in the file itself.

 

An alternative, but a very complicated one, would be to save the game before you go in, and start removing useless data (weapons that don't have any ammo left, weapons you're not taking with you to the 2nd half, alien corpses, etc) And this requires for you to know what the save data means in every file within the VFS

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Hi Kret

well yes, I would say 10 M is a large save file, but also, the only ones I was seeing that large were the ones for the last mission, most of the other ones were 800 to 4000 in size, it wasn't till the last mission that they jumped to 9-10

 

before I went to the Moon, save was 1.8, finished the outside of the base, was 2.7, killed around 15 Aliens and saved to take kid to school I was at 10.5

 

so yes, I can see that a 10 save file is big, but it is not like that in the other missions

 

which I also don't think there are 18 Aliens in the other missions before counting the spiders and queen

 

hopefully they can do something about it, takeing over the world takes too long :blink:

 

at 46 bases, and got most of the mass under control

 

kind of likeing the Heavy weapons :(

 

Kewl

 

HARD_Sarge

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  • 2 weeks later...

Hi Kret

well, starting to get it again

 

is anybody else getting this or is it just me ?

 

wondering if it is the blood mod, last mission had like 7 car crabs and they were spreying blood all over the place, then when I went to save to got to the next level, I got the out of disk space error

 

(well to the good, had to back up a save that was a few days before the one I was on, and got a new trooper, who is not too shabby for a change)

 

anybody getting any errors when the install the new plug ins ?, maybe I got a bad plug inner

 

or should I do a complete reinstall

 

HARD_Sarge

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