sigget Posted January 6, 2004 Share Posted January 6, 2004 The only thing thats missing in my skilltool, apart from a few bug fixes, is the speed calculation. Ive been trying to find out what effects it and how. Here's my latest guess. The skills speed and capacity govern the soldiers final speed. The value of capacity determines how much the soldier can carry, that is how much a load of 100% is. This is a fixed table i think, with a value for each skill level. If a solider has a load of 100% or less the speed he gets it the same as his speed skill. If he has more then it starts declining. At 200% he's speed is at awful. Example, speed skill is good(lvl 4), he has 150% load, since its over 100% he has less than good, 3, the range from 100% to 200% is divided into sections, one for each lvl, so its in 3 sections, each 33%, since 50% will fall into the middle section, the final speed will be poor. | 100% | 33% | 33% | 33% | | good | average | poor | awful | Does this match your experiences? About that table, if i could have a list of soldier states then i should be able to calculate it. What i need is, capacity skill, load in kg, and load percentage. Link to comment Share on other sites More sharing options...
Boks Posted January 6, 2004 Share Posted January 6, 2004 It seems after 100% load the soldiers speed decreases by one skill value. Each 25% after that, it decreases by another skill value. Here are my results: Soldier name: Boks of ChocsCapacity: Good(Load kg / % / Speed skill)0kg / 0% / Very good29kg / 105% / Good52kg / 125% / Good52kg / 126% / Average (not a typo)62kg / 150% / Average62kg / 151% / Poor72kg / 175% / Poor72kg / 176% / Awful So I think your table should look more like: | 101% = Skill - 1 | 126% = Skill - 2 | 151% = Skill - 3 | 176% = Skill - 4 | 201% = Skill - 5 ?(didn't test this, but I can only presume) |Does that make sense to you?Hope that helps Link to comment Share on other sites More sharing options...
sigget Posted January 6, 2004 Author Share Posted January 6, 2004 My table was only an example, with good speed skill, i got 3 sections from 100-200% you had very good and got 4 sections, so my theory still seems to work =) Link to comment Share on other sites More sharing options...
SerAris Posted January 8, 2004 Share Posted January 8, 2004 Don't know nuthin' 'bout calculashuns but FYI I have one soldier with heroic speed. Lvl 16Load: 24kg (45%) That is, Acc. Intl L115 AE sniper rifle w/1 45 round reload, Warp Med Kit, Psi Projector, warp assault rifle, 4 grenades. Bio Armor. Str VGAg HeroicDex VGWP HeroicInt VGPerc GHe's been at 55% and maintains heroic speed Hope this is useful to you. See Brian run. See Brian scout. Go Brian, go! I :inlove: Brian Link to comment Share on other sites More sharing options...
sigget Posted January 9, 2004 Author Share Posted January 9, 2004 Thanks, but i also need the capacity skill value.If i manage to collect a list of capacity,load kg and load percent, I can calculate how many kilograms each capacity level means. Cause I suspect its a fixed table. Link to comment Share on other sites More sharing options...
SerAris Posted January 9, 2004 Share Posted January 9, 2004 Sigget wrote: Thanks, but i also need the capacity skill value. Oh dear, he went up to level 17 last night. Here are all his skill and attributes at this time.MKSMN HEROIC (H) STR ERIFLES SUPER HEROIC (SH) AGIL HHANDG EXCEL (E) DEX VGLAUNCH H WILLP HTHROW H INT VGPSI SH PERC GDODGE EOBSV VERY GOOD (VG)STEALTH GOODALIENS EMEDIC ECAPACTY H I now have his load at 37Kg (70%) and he still has Heroic speed.I'm finished with this thread. Hope this helps. SerAris Link to comment Share on other sites More sharing options...
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