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Keep On Losing Bases


EyeBall

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:blink: Something weird is happening .. .. After the Russian Mission and the old grays Mission A lot of Mission started popping up . That's not really weird I KNOW ! .. but then I do them to expand my Area but as soon as I take them .. It tells me .. I lost them again .. And it keeps on Happening .. Very Irritating .. Am I doing something wrong ? .. or is it the game .. help Pls.
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this also took a wile for me...2 days to get...the bio stuf kills every thing..u realy should get the patch or expand quickly....do the verey first mission u get in the biomass...just go the and get out if u want...and u'll get the sample...and with the transagent theroy and others u can get the new base type....its a base type so u have to change your closest bases to that...but they will get attacked alot...so keep a base near by that has chopper abilatys...once u do all the research u can just change toother bases....all u need after that is the intergalactic ship... the treaty and the lair to be researched...but if your done and u just want to get your guys up a few levels before u go to the moon than be my guest ....
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If you shoot down a planter that hasn't completed its mission, there is a random chance that the bio-node thing has been smashed to smithereens when the planter crash landed. It will usually take you several tries before you recover a sufficiently intact planter. The same thing happens early in the game with the requirement to recover INTACT UFO components before you can research aircraft enhancements. I've had better results when the captain of a planter thought that landing near one of my bases would be a good idea...

 

Either way, it's best tp put off doing the Russian base mission until after you have recovered a bio-node from a planter because UFO recovery missions become a lot harder.

 

If you haven't got the technology for biomass-repulse bases yet, doing a base mission in the biomass is totally pointless unless you want to give your soldiers the extra experience.

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Cpl. Facehugger, how are you getting on with those transgenant autopsies? In my experience, Transgenant Theory and Biomass Growth Theory don't turn up even in the not ready for research list until you have performed a few autopsies. They then both turn up at once. If you have an intact bionode, it will show up as a completed prerequisite for the Biomass Growth Theory.
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That's quite a few. Do you need anything else like Live Reticulan or something. I've only got to that point once and just randomly managed to get an intact node and a live reccy (having lost most of my squad...stupid Russia now I can't get on a mission without getting Psi'ed to death on that game....although there is always the stun rod mod ;) You mind controlled WHO?! *ZAP!!* :angel:

 

Hope that this "lack of Biomass" problem isn't to do with 4.1 since that's what I'm running now :blink:

 

Oh well, let us know how it turns out

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hmmmmm. Bit of a pickle.......you could just have been unlucky 14 times ;)

 

At least you've got a large eough area to avoid the Deathbellows. *shudders* hate those things

 

Always some good in everything.

 

On a side note I didn't get Biomass Node until MILES after I initially did Russia although that mey be something to do with Being a complete muppet and charging in thinking it'd be easy..........oh dear, total time for previosu parts of the game about 12 hours give or take.....it took us( me and mate playing for the first time) 3 (including food) to come up with an acceptable solution to the Russian problem, it took us almost an hour to damn well get inside the base....we were'nt used to multiple rockets :blink: . Then quite a few more to avoid getting shredded.

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