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Just Finished It (major Spoilers)


Bazzo

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This is probably one of the greatest and most unpolished games i have ever played. The patches improve it greatly, but i still found the game lacking in many areas. The lack of formations meant that in a serious mission you would have to move your men one by one; the game sometimes did not pause when I saw new enemies and the weapons were very unbalanced.

 

The soldier improvement was perfect - the game was the perfect length for the amount of experience your soldiers gain - however the voices were (as everyone says) very annoying and played much too frequently. It was great to see that the game was still heavily rooted in the style of gaming of ufo: enemy unknown and terror from the deep - the research was similarly fantastic as was the overall management. The research relied a little too heavily on weaponry, and perhaps more focus on autopsies to give new research (not just the transgenant theory) would have made it a little more interesting..

 

The step up of alien weaponry was too sudden - in the space of one mission they went from laser weapons to railguns, launchers and serious psionics. I would have liked to see it be a little more gradual, so that also your research list would not suddenly triple in size.

 

The gliches were dwarfed by all its gameplay, changing story and strategic management. I was very impressed with it, and liked the improvements in graphics and gameplay compared with the previous games in the series.

 

Nice one cenega and altar! :withstupid:

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Good comments. One thing though, I have seen 3 people play this and even right at the start the difficulty, the maps you see, the aliens you see, the weapons you get etc are all completely different, and at odd timings (all on the same difficulty).

 

So it could be down to randomisation that they got the rail guns so soon etc. My guys had lasers for quite a while and then plasma . One thing I held off researching certain things sometimes as I guessed this might make the game go to the "next level".

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Yeah the game is quite random like that which is good - I think is was especially unlucky because the first mission i saw them using guns other than lasers was a crashed BATTLESHIP..which meant they were armed with either psionics (and bio armour), railguns (which werent too bad just very long range) or launchers...15 of them outside. I must admit it was the only point i had to use godmode (i tried for about 3 hours without it).

 

I suppose it is fair enough that that part was so hard - it was a battleship - but i found the next 10 missions against reticulans very hard. When I got the heavy weapons it was suddenly very easy - one man in improved heavy armour with the twin machine gun (and the the gatling gun) could take on most of the reticulans single-handed...

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