quasarstrider Posted October 14, 2003 Share Posted October 14, 2003 I am working on making some HTML pages with several UFO: AfterMath game info. The equipment and alien data, some tactics, etc. For now I only have some partial equipment summary tables. I was going to make them pages anyway to help me prepare for my next campaign to try to win in Hard mode, starting in Europe. So I thought, why not share it? Any other resources available in the web? https://www.freewebs.com/quasarstrider/ Link to comment Share on other sites More sharing options...
Slaughter Posted October 14, 2003 Share Posted October 14, 2003 Thanks for sharing quasarstrider! Maybe we can implement it into this site sometime? There are some other sites in our links section, and some more in the links section at the official page... Link to comment Share on other sites More sharing options...
quasarstrider Posted October 15, 2003 Author Share Posted October 15, 2003 Sure! It would be even better if it could go into this site. That way it would be more readily available since I am currently using free web hosting. Link to comment Share on other sites More sharing options...
Shinbei Posted October 17, 2003 Share Posted October 17, 2003 Um... why there are 2 numbers sometimes in damage and RoF ??? Link to comment Share on other sites More sharing options...
quasarstrider Posted October 17, 2003 Author Share Posted October 17, 2003 Give me an example. Link to comment Share on other sites More sharing options...
Shinbei Posted October 18, 2003 Share Posted October 18, 2003 hmm for example CZ Skorpion vz.83 damage: aimed: 128/4 burst: 224/7, rate of fire: aimed: 51.2/ 1.6 rps burst: 224.0/ 7.0 rps Link to comment Share on other sites More sharing options...
quasarstrider Posted October 18, 2003 Author Share Posted October 18, 2003 Let us examine that weapon in detail:WEAPON CZ Skorpion vz.83 WEIGHT 1.3 kg SKILL HANDGUNS AMMUNITION 9MM PARABELLUM AIMED BURST MAX. RANGE 18 m 11 m EFFECTIVE RANGE 8 m 3 m DAMAGE 128/4 224/7 RATE OF FIRE 51.2/ 1.6 rps 224.0/ 7.0 rps DAMAGE SOFT CAPACITY 20 RELOAD 2.00 s WEIGHT 0.5 kg I will describe the DAMAGE for AIMED mode. Once you understand that, you will understand the others. If you fire once in AIMED mode you are firing 4 rounds of ammo with a total DAMAGE of 128. Fine so far.The problem is there are more things to damage than the damage per firing. Assuming ammo was unlimited, imagine each firing takes 10 seconds (RATE OF FIRE = 0.1 rps) and does 100 of damage. By the time you fired again you would likely be dead. If however each round takes 2 seconds to fire (RATE OF FIRE = 0.5 rps), you could fire 5 rounds in the same 10 seconds, giving a total of 500 of damage.That is what the RATE OF FIRE numbers indicate. They tell you the damage inflicted per second and how many rounds are fired in that second on average. So "51.2/1.6 rps" means that, on AIMED, you are inflicting 51.2 of damage firing 1.6 rounds on average every second. The RATE OF FIRE damage, together with the clip ammo CAPACITY, clip RELOAD time and rps (rounds fired per second) are the most important numbers. You want to kill your enemies as fast as possible so they don't damage you back. Hence the higher the damage per second the better. This weapon has a damage per second on AIMED of 51.2. I hope I made myself clear? Link to comment Share on other sites More sharing options...
Shinbei Posted October 20, 2003 Share Posted October 20, 2003 yea, I understand it now... thanks a lot Link to comment Share on other sites More sharing options...
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