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Troop Call-signs


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OH MAN! Thanks for reminding me that I can actually name the characters!

I'm already playing the second time UFO: AM and already at second Area 51. I was supposed to name the characters like this:

 

Once I have 15 Guys, I keep them and fire all recruits. Then I form three 5-man squads: Basic team (against transgenants minus base capture). Anti-Ret team(alien bases and UFOs, 1st and 2nd Area 51) and Interior Specialist team (base defence, base capture minus alien ones).

Then I would make the soldiers specialised in something, depending on what team is the soldier in. Everyone would have atleast 1 medikit. The basic team would have something like 1 sniper, 1 grenadier and 2 riflemen and 1 alien-weaponry specialised guy (the others would use conventional weapons). The Anti-Ret team would have 2 snipers 2 heavy troopers with collapsible weapons and 1 closecombat guy/grenadier. The Interior Specialist team would have 1 heavy trooper with a collapsible weapon, 1 medic /grenadier and 3 closecombat guys with one of these (order by game progression) SMG/shotgun, flamer and microslug accelerator/warp demo device.

 

Sounds good huh?

 

I made that all up as I wrote. ALL of it. But I'm still gonna make all that happen.:blink:

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This tactic is patented by Lambda Co. Finland. No no just kidding use it if u want to. Seriously, tell me if u like that tactic.

 

Thanks ;)

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I name my guys based on their function. In my last game, I had Med, Doc (scientist, not medic), Snipes, Grenadier and TANK. TANK wore the advanced heavy suit and gatling gun, and had many fun times mowing down Rets in base missions. Also great capacity and Speed, so she managed to keep up with the rest of the troops even though she carried her own spare ammo.
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