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Severe ScreenSize MessUp


SadPhreak

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I have long been a fan of the XCOM series in general and im one of the few who

actually made it through both the first and the second edition of the series.

In my mind the third does not exist allthough i did enjoy InterCeptor albeit it

being quite another style of what I so adore. To me, Aftermath is quite a succesful

branch, allthough what i really liked in previous editions has been weeded out.

(Enough flattering, lets get this thing going! :angel: )

 

Having put AM on ice for while, due to the severe research bug, i happily discovered

the why i all of the sudden had come to a painstakingly halt. :P

 

Alas.. It would seem (to me) a simple update of GFX driver has left me unable to

futher enjoy this awesome game (insert severe moaning here :laugh: ). The related HW & SW

is as listed;

 

GeForce4 MX440SE on a Sony CPD-200ES Monitor, utilizing these drivers;

 

GFX - NVidia GForce Driver (Released 2004-04-01, WAS functional)

GFX - NVidia GForce Driver (Released 24-07-2004, the cause of my issue?)

GFX - NVidia GForce Driver (Released 27-07-2004, no help at all, AM related)

 

Please note that a backstep in GFX driver to the "was functional" version seems unable

to solve the issue!

 

Having scoured this forum for any known related issues/bugs, i have come up short

and border on the point of despair.

 

My issue being that launching the game results in about a third of the screen being shown,

as if AM tries to run in 1152*864 on a 1024*768 resolution setup. You follow me? Im rather

off how to describe the issue better.

 

It seems that the Refresh Rate has no influence, launching the game with any refresh rate

results in the same issue. Im soo stuck and I really, really wanna start this game over

now that i finally have a clue on how to progress, HEEELP! :P;):(

 

Should a dire need for more info regarding my setup be required, please state so !!

 

A devoted fan, having lost his ambrose !!!

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It seems that the Refresh Rate has no influence, launching the game with any refresh rate

results in the same issue

 

It would seem that this issue is only happening with patch v1.3

Currently i have v1.2 up and running .. Does this mean that

that nasty research bug will still be lingering ?!? :laugh:

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Although when I first started the game, I was probably using 44.03 drivers, I am using the 53.03 drivers.

 

75Hz refresh allows (on mine) the Vertex Shading and VA Compability mode, while 85Hz refresh only allows the Compatiblity VA mode (or whatever it is).

I am using 100Hz refresh rate now (but I have a 19 " monitor), so I know the moniter you are refrerring to.

 

Try the 75Hz refresh rate, if running another refresh rate. At that point I do not know, but I do not have that problem.

Maybe something changed. The drivers install to 256 color mode, so it has to be changed to 16bit color mode, although I am using 32bit color mode.

Everything else is the default with DirectX and all of that.

??

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This is maybe a dumb question, but did you try to re-run the "launcher.exe" in the UFOAM folder? I had graphic problems, too when i changed my card and had totally forgotten that setup-proggie. By accident i found it, started it and UFOAM worked again :laugh:
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since i installed my new ati x800 pro im playing AM in windowed mode if i like it or not, no matter which resolution i give him well as long as it works i dont play much anyways now :laugh:
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