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PckView.net update thread


daishiva

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Sept 02: 1.2 has been uploaded, get it from My Webpage

-Various code refactoring, adding more rectangle-based file formats will be very easy for me now (not that it affects anyone else =)

-Added support to edit the /geograph/texture.dat file. This file consists of 39 textures that are used to draw the world globe in various zoom levels. I dont know what happens when the file has more or less than 39 textures (didnt test it) but its pretty obvious when you load a bmp containing your terrain images and you get a bunch of white squares =)

-Should work for UFO, works for tftd (tried that)

-Use the tftd/ufo-geo palette in order to save the right colors into your bmp

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