Jump to content

extracting xcom gfx


HenningHansen

Recommended Posts

Hi everyone!

I'm programming a new version of X-Com (yes it's yet another 'remake' project). I've already accomplished quite a bit, but since I'm using the original graphics I need to know how to properly extract them from the game. I have already extracted a lot of graphics with PCK_View from the .pck files but I need to know how to get the large images such as the image that appears in the background when you click 'end turn', I don't know what files such background images are stored in or what format. Also any info on extracting sound from the game would be very welcome. I need to get the graphics in any kind of common format such as .bmp or .jpg or whatever and the same with the sound: .wav or .mp3 or something. I'm thinking about maybe uploading a beta sometime soon or making a homepage for my project, so far I've been working on it secretly all alone for quite a long time...

 

Thanks in advance!

Henning 'mystique' Hansen

Link to comment
Share on other sites

Welcome to the group HenningHansen :P

 

I think the sound thing has already been answered before, in either this forum or in alt.games.x-com... (I don't remember right now) IIRC, they were stored in the .cat files as 8 bit 11050 hz waves, you should use an audio editor like CoolEdit (there are others as well) to do that.

 

*side note to moderators: move the topic to X-COM Modders forum*

 

As for the images I think there are already some editors that can extract them... surely the other members (specially TJ, BladeFireLight) know this with more detail.

Link to comment
Share on other sites

  • 2 weeks later...

2 HenningHansen

>I need to know how to get the large images such as the image that appears in the background when you click 'end turn', I don't know what files such background images are stored in or what format.

 

i have an extractor for this images (.scr files).

go to this site and load 'ufosee2'.

if you want know about format - just look at source of this program.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...