BubbleLabby Posted May 22, 2003 Share Posted May 22, 2003 Hi, How do I get the sound effects of v1.0 and put them into the v1.4? I am not sure I have the old disks but I would like to know how to do it. Thanks. I read the old posts which argued that the old sound effects (ie. laser burst) were much more better than v1.4. BL. Link to comment Share on other sites More sharing options...
BladeFireLight Posted May 22, 2003 Share Posted May 22, 2003 the sounds are stored in a diferent samplerate in 1.0 than 1.4 and are stored in the sample.cat file in Raw format with a index and offset info befor each sample. I have been wanting to make a program to extract and convert thease but have other moding projects on my plate right now... -Blade FireLight Link to comment Share on other sites More sharing options...
BubbleLabby Posted May 23, 2003 Author Share Posted May 23, 2003 Hi BladeFireLight, I have some programming skills. If I want to make an editor such as what you described, what kind of programming language should I use? Also, what company's package should I use? ie. Borland's Assembly program, MS's visual c++, etc. Generally, what is the first step to take? Thanks. BL. Link to comment Share on other sites More sharing options...
BladeFireLight Posted May 23, 2003 Share Posted May 23, 2003 I sugesst C++ but the util would have to be TRUE dos compatible for thoes of us that run xcom on a dos 6 boot partistion. it also would have to be fully commandline so that a batch script could be used to create a patch for changing the sounds.. and for other to replace sounds with what ever they want.. It has to take both RAW and WAV input and, replace and extract from the various CAT file formats from ufo 1.0 1.4 and TFTD if your up to that I have the CAT file formats (you will have to find WAV and RAW on your own) -Blade FireLight Also the Music files are in Sound card spacific files in the corisponding CAT. but I think they are a MIDI format. (not tested it) Link to comment Share on other sites More sharing options...
BubbleLabby Posted May 23, 2003 Author Share Posted May 23, 2003 At the moment, I don't have the slightest experience in dealing with the dos6 situation (what you described). But, it is a start. When I have time, I will go to get some books and learn about it. Thanks. BL. Link to comment Share on other sites More sharing options...
NKF Posted May 23, 2003 Share Posted May 23, 2003 You could pick up DJGPP, a dos port of the popular GCC compiler for C/C++. https://www.delorie.com/djgpp/ It's free, so you cannot complain about price. More importantly, it can create programs that can be run in Dos. You'll want to pick up a more recent version of it for the resulting programs to work in XP as well -- but you can always use a win32 compiler, like Visual C++ or MinG to make a windows port of the same tool. - NKF Link to comment Share on other sites More sharing options...
Rivendell Posted November 3, 2003 Share Posted November 3, 2003 bladefirelight, did you recieve my email regarding the requests for the cat formats ? if not, would you mind posting it on the forums ? or send it to me thru pm or email ? and maybe give some more details on what needs to be done. i'll do the coding. thanks. Link to comment Share on other sites More sharing options...
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