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Carlos the Jackal

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Don't worry about the character jack: if it gets the mind probe loose on base, it can only lead to fun later, always a good thing.

 

as for the chopper., while it may not get away, Terrick still might. in fact, it may be interesting for him to get back to the corporate bosses with his laser pistol, only to have the city they are in fall victim to a terror attack, and suddenly, the tables are turned, Terricks calling the shots because of his experience, and as things go from bad to worse, they finally beg him to expose them by calling in X-Com to bail their asses out...

 

just an idea.

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as for the chopper., while it may not get away, Terrick still might. in fact, it may be interesting for him to get back to the corporate bosses with his laser pistol, only to have the city they are in fall victim to a terror attack, and suddenly, the tables are turned, Terricks calling the shots because of his experience, and as things go from bad to worse, they finally beg him to expose them by calling in X-Com to bail their asses out...

 

Er, what? Why exactly wouldn't X-COM be responding to a terror attack in the first place?

 

Hey, if Terrick gets away, why don't we send Rocio Lee after him? It would be a good introduction for my character, ever since that JP fell through, and she's got training and experience in that kind of work.

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If the chopper is captured, Terrick is not going to have an easy time 'getting away'. He's in the middle of a desert. The nearest vehicle is in the X-Com base, and I think security is going to be a bit on edge there for the next little while.

 

X-Com takes hours to arrive at any given terror site, and when they do, they still can't defend everyone at once. You'd expect a company stealing weapons technology to attack any greys who wander through their doors, but I don't think any one building is going to get overrun.

 

Sending one team member as opposed to a squad does sound like a good idea, in fact, without SOME sort of recon we can't justify a full forced attack. I suppose if Terrick does get away, and some of the chopper team members don't, then X-Com would know where the base in concern was, and have good reason to go there.

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I still can't believe you let the chopper get away after I spent so long finding it! But I can work with that. :(

 

I had the Terrick closeout thread thoughts months ago - rather than drawing it out, we capture Terrick & copter crew (under radio jamming blanket of silence), we learn the truth about his family and decide to help him rather than prosecute him, XINV Agents (cue FullAuto's characters) stealth in and secure his family in the midst of the Yakuza compound/palatial grounds, XCOM squad & Skyranger swings in for the pickup amidst flying bullets. That's always been my plot thread.

 

I like the terror site call-for-help idea but I want us to go back to hunting UFO's too.

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If you have a plot thread planned, the earlier you post it, the less chance we have of ruining it. :(

 

The chopper hasn't 'got away' at all. It's still well within range of our base, and not going anywhere. I'd already noticed the 'radio jamming' approach to grounding it, but thought the jury was still out on whether it was practical, so decided to just put the chopper into 'storage', so to speak.

 

We can capture it on the ground OR the air now. Just because it's landed doesn't mean TJ won't spot it from the air.

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I had the Terrick closeout thread thoughts months ago - rather than drawing it out, we capture Terrick & copter crew (under radio jamming blanket of silence), we learn the truth about his family and decide to help him rather than prosecute him

 

Not to seem insensitive, but why would a group of military officers and intelligence agents care about his family?

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Actually, they might - Terrick's family is made up of scientists who no doubt have already put research into all sorts of interesting stuff. Say it takes us a week to get there, that's one week of research into that plasma pistol, done on our behalf. :(

 

No point in throwing away free scientists.

 

Of course, we won't know that until we get there. But we won't be 'prosecuting' Terrick prior to the raid anyway, so we'll work it out after we've 'captured' everyone we don't leave dead. :(

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He wants to show her in action, as opposed to the background character she's been thus far.

 

Ok, so we've as good as found the chopper. Let's get some ground forces over there. Did we make up our minds as to whether the SkyRanger went back to base or not?

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Apologies in advance if this sounds a little grumpy:

 

Vet: "Ground radar" my ass, you'll need FLIR or Mk.1 Eyeball to detect a landed chopper. It's impossible to detect a vehicle on the ground using radar (unless you have special scientific radar that operates at ground-penetrating wavelengths, etc) because you get too much return signal from the ground.

 

BB: Scarily enough, I was hashing out the Terrick plot with his creator, Loonie, in this thread back in 26 Feb 2003 (according to the search).

 

Zager: Terrick is under duress, he and his family are innocent hostages of "Yakuza Corp", I was leveraging the idea that XCOM are a small close-knit team and Terrick has saved team lives in the past, to have them come down "on his side" and believe him when they hear the truth. Terrick will tell all he knows when he decides to co-operate fully.

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BB: Scarily enough, I was hashing out the Terrick plot with his creator, Loonie, in this thread back in 26 Feb 2003 (according to the search).

 

Ah, you did too... I stand corrected. If you post things too early, I'll forget them! ;)

 

Actually, I did remember that little conversation. I just didn't think that the exact story structure had been determined. Terrick's not going to get away, so it's all good.

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Zager: Terrick is under duress, he and his family are innocent hostages of "Yakuza Corp", I was leveraging the idea that XCOM are a small close-knit team and Terrick has saved team lives in the past, to have them come down "on his side" and believe him when they hear the truth. Terrick will tell all he knows when he decides to co-operate fully.

 

But to be the devil's advocate here, X-COM is run by military and intelligence goons, who aren't really noted for their sense of compassion, and any raid on a coporation probably isn't covered in our charter. This isn't apocalypse yet.

 

I still think that the best way to resolve that would be using Rocio. Under the table sort of thing.

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  • 1 month later...

I can't find any line that mentions Pickering and co are in the Osprey. :( I found one which talks about the Osprey flying squad 3 out to the battleground while Genega was talking to Pickering in person, but nothing else. :(

 

It's squad 2's turn to go out and play this time around, they can pick up FullAuto's new characters as otherwise we'd only be sending the other six units available.

 

Ok! So we have a fight in rocky desert terrain, on the side of a valley. The dropship won't be able to land there, so our troppers are either going to be climbing up or down towards the chopper. We have two mercs, a pilot, and Terrick, so it shouldn't be too much of a fight.

 

On the other hand, the laser might have dried out by this stage, and I assume it'd be rather more effective in dry desert weather.

 

The next post will have us on a new page. ;)

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  • 3 weeks later...

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