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Strange things in TFTD


Nilex

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I forget, but can you have two unitpos objects point to the same unitref entry? In more normal language, you would have to physical unconscious bodies pointing to the same set of unit stats? So if you were to detonate one in a remote location, the other would die with it.

 

This would not happen normally. But if a 3rd party tool like Extender attempts a workaround to keep the unit alive, then that would make this scenario plausible.

 

Also Nox - as long as they are still tasty. That is all that matters to the consumers.

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I forget, but can you have two unitpos objects point to the same unitref entry? In more normal language, you would have to physical unconscious bodies pointing to the same set of unit stats? So if you were to detonate one in a remote location, the other would die with it.

 

This would not happen normally.

Um, it does happen normally. Large units have 1 UNITREF entry and 4 UNITPOS entries.

 

If it is TFTDextender, it's probably an intended feature rather than a mistake; unconscious units from the first stage getting converted into corpses is a known bug in TFTD and Tycho could well have fixed it.

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