silencer_pl Posted November 20, 2015 Author Share Posted November 20, 2015 More Terror Ships. It looks like we are doing well in anti-terror missions. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 20, 2015 Author Share Posted November 20, 2015 Gauss wepaons. In hindsight, should have stick with Auto Cannon. But they are lighter and deal close enough damage. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 21, 2015 Author Share Posted November 21, 2015 Few small UFOs. By the way, what can I possibly do with 3000 Elerium ? Link to comment Share on other sites More sharing options...
silencer_pl Posted November 22, 2015 Author Share Posted November 22, 2015 Remember that information when we interrogated the Thin Man? It said aliens will soon strike again, with something despicable. It is now the day the do it. Not knowing what to expect, team 2 is sent to investigate this Docked Ship. We landed in one of the Nigerian harbour. We already see a Thin Man. Not so hard threat. There are a lot of door opening. If this will be same as Area 51, I will be mad. Horst moved ahead and spotted a Chrysalid. If Chrysalids are here, we'd best move careful. We moved forward slowly and encountered more Thin Man, and more Chrysalids. I think I slowly understand the vibe of this mission. Looks very familiar. Yep the Chryssalids were crawling in this place. That's a nice way to copy a mission from XCOM I'm already begin to sweat. Unfortunately due to carefulness[ from the first few turns, the smoke was playing to our disadvantage now. Sadly Horst, and Simon got stabbed by the Chrysalid. I could right now blow the new zombies and Chryssalid. But I didn't want to blow up the guns and ammo they've dropped. Who knows, maybe I'll need that ammo later and it will save the mission. Anyway it took a while, before we could make a steady push forward. The Chrysalids were just keep coming and coming. At first I was more freely with ammo, but half way through I've noticed that we should be more careful, because it looks like they never end. After w very long and hard struggle we have entered the ship itself. Was there something we must do here? Will there be some kind of Chrysalid queen? Sadly not. There few last stragglers hiding there. Finally when the last alien died, we could now relax. Hobbes 1 Link to comment Share on other sites More sharing options...
silencer_pl Posted November 23, 2015 Author Share Posted November 23, 2015 UFO Activity in South Africa. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 25, 2015 Author Share Posted November 25, 2015 Team 2 vs Battleship. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 25, 2015 Author Share Posted November 25, 2015 What are those strange ruins in desert? Link to comment Share on other sites More sharing options...
silencer_pl Posted November 26, 2015 Author Share Posted November 26, 2015 More ancient ruins. Should we call Dr. Jones? Third team in action. Link to comment Share on other sites More sharing options...
Space Voyager Posted November 27, 2015 Share Posted November 27, 2015 Bah, Dr. Jones might pick up UFO and make a run for it. silencer_pl 1 Link to comment Share on other sites More sharing options...
silencer_pl Posted November 27, 2015 Author Share Posted November 27, 2015 Right, because he will make Millennium Falcon out of it, and starts calling himself Han Solo? :: Strategy Core under alien attack, again. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 29, 2015 Author Share Posted November 29, 2015 A Terror Mission in unique map. This is not super special mission, like Area 51 or the Chrysalid Encounter, but the map looks cool enough and it's not another iteration of other custom alien activity map. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 29, 2015 Author Share Posted November 29, 2015 Another week passes. We had two very interesting missions lately. Area 51, which was very interesting. Hopefully current version of Area 51 is balanced right. We also had the Chrysalid mission, which was a good way to copy the mission from XCOM: Enemy Within. Hobbes also said that this map was reduced in size. It was long I must say, and dealing with such amount of Chrysalids was very taxing. Anyway, our current technological progress didn't move that far. We've deciphered one of the disks from area 51. It contained some information about two new aircrafts. The amount of science we need, I've decided that all 3 bases will have laboratories. We need to pump those techs fast. What's today on the menu? After quite a while we have a Medium UFO landed. Medium UFO is my wild guess that we should find a Scientist there. And as seen from Nook's LP, we need that scientist for advanced alien technology, such as Plasma Guns, HWD and even better crafts. The UFO we fought in this episode was all Waspites and it was custom Harvester. Pretty good looking too. Also, if you haven't noticed, our Commander has a nice long standing. Latest Mr. Nook is too keeping his colonel rank pretty nicely. Link to comment Share on other sites More sharing options...
silencer_pl Posted November 30, 2015 Author Share Posted November 30, 2015 The ever evasive Celatid and bullshit smoke action, muton seeing through the smoke. Link to comment Share on other sites More sharing options...
silencer_pl Posted December 1, 2015 Author Share Posted December 1, 2015 Capturing scientist attempt number 2. It's party time. Also you can notice how ridiculous Waspites are. Link to comment Share on other sites More sharing options...
silencer_pl Posted December 2, 2015 Author Share Posted December 2, 2015 With scientist captured we are 2/3 way to victory, no we need to capture 3 commanders including Etheral one. My best bet would be to capture 3 Etheral Commanders. But for now, Team 1 will fight a landed battleship. Will Captain SV 11 survive? Link to comment Share on other sites More sharing options...
silencer_pl Posted December 3, 2015 Author Share Posted December 3, 2015 Etherals have arrived, we're doomed. Link to comment Share on other sites More sharing options...
Hobbes Posted December 4, 2015 Share Posted December 4, 2015 https://youtu.be/rO3VWtQmUXA Etherals have arrived, we're doomed. Well you got the alien scientist, so the only thing you need is to get the Psi Lab Link to comment Share on other sites More sharing options...
silencer_pl Posted December 4, 2015 Author Share Posted December 4, 2015 All in due time. :: In this episode we finish research of our new Interceptor. Pretty sure I saw this design somewhere but I don't remember where. I've also totally forgot abut Skyrider. Team 1 gets this new toy. One thing that bugs me. Where is the landing gear for this baby? By the looks it's not VTOL, but aims to be. Link to comment Share on other sites More sharing options...
silencer_pl Posted December 5, 2015 Author Share Posted December 5, 2015 Stores full with Elerium... too many UFOs to handle... Link to comment Share on other sites More sharing options...
Hobbes Posted December 6, 2015 Share Posted December 6, 2015 I've also totally forgot abut Skyrider. Team 1 gets this new toy. One thing that bugs me. Where is the landing gear for this baby? By the looks it's not VTOL, but aims to be. That's how the author designed but I'm not totally satisfied with it. One thing to change for the next versions. Link to comment Share on other sites More sharing options...
silencer_pl Posted December 6, 2015 Author Share Posted December 6, 2015 Cool :: Battleship action and no one died? This is madness. Also I think that battleship also have cases of missing power source. Do you know if it has been fixed Hobbes? Link to comment Share on other sites More sharing options...
silencer_pl Posted December 7, 2015 Author Share Posted December 7, 2015 Farewell Zombie IX. Welcome Zombie X. Got to say, there something special in Zombie X Link to comment Share on other sites More sharing options...
Hobbes Posted December 8, 2015 Share Posted December 8, 2015 Battleship action and no one died? This is madness. Also I think that battleship also have cases of missing power source. Do you know if it has been fixed Hobbes? So far no one has been able to found the source of this issue yet Link to comment Share on other sites More sharing options...
silencer_pl Posted December 9, 2015 Author Share Posted December 9, 2015 This mod surely loves Terror Ships. Because we didn't have enough of them already. Team 3 fights against Etherals again. For rookies without good guns and armour, they are doing a fine job. Link to comment Share on other sites More sharing options...
silencer_pl Posted December 10, 2015 Author Share Posted December 10, 2015 Another flawless Battleship mission. You are getting the hang of it. Link to comment Share on other sites More sharing options...
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